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Re: IDG A32X Development

Postby OE-LML » Wed Sep 25, 2019 7:18 pm

Hallo! :D

Short question before updating to "new" FG-version.
What is the difference and benefit of DetailedSystems? Is it / will it be more fps friendly than current master version?

CU.
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Re: IDG A32X Development

Postby Octal450 » Wed Sep 25, 2019 8:27 pm

Don't use DetailedSystems branch until we tell you too - currently its not fly-able.
It will be much more FPS friendly and also more detailed. The current systems are not so detailed.

Kind Regards,
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Re: IDG A32X Development

Postby Picun_1812 » Fri Sep 27, 2019 2:57 pm

Hi, I have installed the latest version of the A32x from Github. I have always modified the sound file for the PTU system. However, in this latest version, modifying the file, I can't make it work. How different is it now? Can i make it work? Will it ever be a permanent sound in the A32x? It seems to me a sound that brings realism.

Also, for a long time, I can't configure a button on my Thrustmaster 16000, for the reverse of the A32x. It only really works with the Del button.
With the joystick the reverse works on all other aircraft, except on my A32x. Can i fix it?

Regards.
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Re: IDG A32X Development

Postby Octal450 » Fri Sep 27, 2019 3:01 pm

Hi:
PTU is broken in the hydraulics - it technically works but no way to make the sound work properly. But, DO NOT WORRY! We are rewriting the hydraulic system properly soon along with every system in the aircraft, so it will be corrected.

IDG A32X unlike most FG planes, uses a very realistic reverser system. Thus, we have custom bindings.

See the bindings for F2 and F1 keys to easily know.

Code: Select all
         <key n="257">
            <name>F1</name>
            <desc>Disengage/Decrease reversers</desc>
            <binding>
               <command>nasal</command>
               <script>systems.unRevThrust();</script>
            </binding>
         </key>
         <key n="258">
            <name>F2</name>
            <desc>Engage/Increase reversers</desc>
            <binding>
               <command>nasal</command>
               <script>systems.doRevThrust();</script>
            </binding>
         </key>

Just put those bindings into your joystick buttons. Then it works!

Kind Regards,
Josh
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Re: IDG A32X Development

Postby Picun_1812 » Fri Sep 27, 2019 3:45 pm

Thank you very much, Josh! Greetings from Chile.
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Re: IDG A32X Development

Postby legoboyvdlp » Fri Sep 27, 2019 4:07 pm

Wow - must have been an old A320 if the PTU worked for you on your old version...#

In other news, you might see some interesting things as you throttle down :)
Image
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Re: IDG A32X Development

Postby Octal450 » Fri Sep 27, 2019 9:12 pm

Yep exactly. Not in master though :)
Why? because now the calculations are based on the same extremely realistic detailed integrated drive generator simulation developed by Jonathan and I which is currently in the MD-11.

Kind Regards,
Josh
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Re: IDG A32X Development

Postby legoboyvdlp » Fri Oct 04, 2019 7:00 pm

This A320's in an awful lot of trouble:
Image

I had to rewrite the system - my old one was far too messy. But it was worth it - right now the ac essential bus, ac buses, static inverter, emergency generator, rectifiers, and dc 1 / 2 buses are working correctly per the AMM - next on the list is the essential rectifier, dc battery bus (insanely complicated), and dc essential bus.
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Re: IDG A32X Development

Postby Octal450 » Fri Oct 04, 2019 8:24 pm

Nice work as usual.

I have doubled your paycheck of $0 :mgreen:

Kind Regards,
Josh
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Re: IDG A32X Development

Postby GinGin » Sat Oct 05, 2019 5:26 am

Awsesome work .
I bet electrical circuit on an airbus is not easy .
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Re: IDG A32X Development

Postby legoboyvdlp » Sat Oct 05, 2019 9:03 am

That's definitely an understatement :P Around 1300 + 450 + 100 pages of documentation in total.

Thanks!
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Re: IDG A32X Development

Postby V12 » Sat Oct 05, 2019 11:48 am

GinGin wrote in Sat Oct 05, 2019 5:26 am:I bet electrical circuit on an airbus is not easy .

Bus is not plane, but computer with wings...
Fly high, fly fast - fly Concorde !
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Re: IDG A32X Development

Postby merspieler » Sat Oct 05, 2019 11:52 am

Human body is computer made out of cells :P
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If everything is going against you, keep in mind that airplanes take off against the wind, not with it.
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Re: IDG A32X Development

Postby merspieler » Mon Oct 07, 2019 5:30 am

What has happend to the Airdata stuff? Can't find the branch nor see the changes in master.
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Re: IDG A32X Development

Postby legoboyvdlp » Mon Oct 07, 2019 6:40 am

It was flawed and had to be reverted. It will come later ;)
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