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Re: IDG A32X Development

Postby merspieler » Wed Feb 28, 2018 4:27 pm

I think it was on mumble...

Anyway thanks for the reminder to open another issue
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Re: IDG A32X Development

Postby Octal450 » Wed Feb 28, 2018 5:01 pm

That must have been why, then.

I saw an issue was open from 7 days ago -- but I never saw it because the GitHub bot in Slack stopped working -- sorry!

Checklist texture is fixed now, thanks.

Kind Regards,
Josh
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Re: IDG A32X Development

Postby bob755 » Thu Mar 01, 2018 9:23 pm

Is there any way to illuminate the keys on the FMS?
It's impossible to fly at night without continuously changing the time settings to see which keys are which?
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Re: IDG A32X Development

Postby merspieler » Thu Mar 01, 2018 10:04 pm

If you mean by FMS the MCDU, it's not possible right now
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Re: IDG A32X Development

Postby Octal450 » Thu Mar 01, 2018 11:18 pm

It is one texture. Thorsten is remodelling the pedestal currently, and I hope this includes the MCDU. If not, it will be done a bit later.

Kind Regards,
Josh
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Re: IDG A32X Development

Postby bob755 » Fri Mar 02, 2018 9:43 am

Yes, I mean specifically the MCDU. It's really the only important part that is currently missing but I realise that it's a lot of work.
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Re: IDG A32X Development

Postby merspieler » Fri Mar 02, 2018 9:44 am

I still wait for a working RMP and ACP
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Re: IDG A32X Development

Postby Octal450 » Fri Mar 02, 2018 2:42 pm

Guys -- have your patience please... I am taking a leave from programming due to medical reasons and will not be doing any work on this unless it is an urgent bugfix (like something makes the plane unflyable)

You are knowingly using a work in progress airplane here. All I can say is everything will be working by V1.0.

When Thorsten pushes the new 3D, I will make the minor changes needed for it to work, but other than that, please don't expect any big updates until I am much farther along in my recovery.

Kind Regards,
Josh
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Re: IDG A32X Development

Postby merspieler » Fri Mar 02, 2018 3:00 pm

When will V1.0 come out?
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Re: IDG A32X Development

Postby legoboyvdlp » Fri Mar 02, 2018 4:03 pm

merspieler, read the message that Josh posted ;)

I'm terribly sorry, but that's how it is. But be assured, this project is most definitely not dead.

V1 will be released when it is ready. And personally, I feel it isn't too far off. Perhaps it will be ready by next year :)
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Re: IDG A32X Development

Postby Octal450 » Sat Mar 03, 2018 6:57 pm

Was a bit better earlier and did some minor work, things you can expect to *slowly* expect:
* ALPHA PROT/ALPHA MAX on PFD
* FBW Alpha protection
* Some engine bugfixes

Will be slow, but expect these things over the next weeks.

Kind Regards,
Josh
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Re: IDG A32X Development

Postby Thecaptain » Sat Mar 03, 2018 10:19 pm

Hello,

Does someone has any idea how to light up the auto-pliot panel during night flight ? :D :D
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Re: IDG A32X Development

Postby merspieler » Sat Mar 03, 2018 10:21 pm

There's knob below (press Ctrl + C to highlight the klick spots)
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Re: IDG A32X Development

Postby Thecaptain » Sun Mar 04, 2018 4:03 pm

Thanksss a lot, looks awesome ;) !!
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Re: IDG A32X Development

Postby Octal450 » Mon Mar 05, 2018 2:22 pm

Some awesome news:
Richard has offered to do a VSPaero model for the A32X. This fantastic news, and it will result in a much more realistic (5-star!) Aerodynamics. Don't expect it fast, developing a good VSPaero takes time, but this is an awesome step up! Thanks Richard!

Kind Regards,
Josh
Skillset: JSBsim Flight Dynamics, Systems, Canvas, Autoflight/Control, Instrumentation, Animations
Aircraft: A320-family, MD-11, MD-80, Contribs in a few others

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