D-ECHO wrote in Sat Feb 01, 2020 11:15 am:*I'll fix the Pterosaur.
*I have changed it to an int (wingflex_type/wingflex-type) now. Considering that most aircraft will use the non-organic wingflex function, I would have suggested to use that as the default 0, it means chaning one thing more about the Pterosaur (parachutist and paraglider), but I think it would mean less confusion later. I'm open to different opinions though.
The Ask 13 from your repo fails to load into the Launcher because
needs the full path
<PropertyList include="Aircraft/Generic/Human/Include/walker-include.xml">
<force name="aerotow_hitch" frame="BODY" unit="LBS">
<location unit="M">
<x> -3.42633</x>
<!--approximate aerotow hook position-->
<y> 0.0</y>
<z> 0.2176</z>
</location>
<direction>
<x>0.0</x>
<y>0.0</y>
<z>0.0</z>
</direction>
</force>
<hitches>
<!-- make sure some properties do exist, when the list for multiplayer transfere is defined-->
<!-- they need to be in the same value, as they are initilized in the FDM, to get the same values after reset should fix this somehow-->
<aerotow>
<force_name_jsbsim type="string">aerotow_hitch</force_name_jsbsim>
----
----
</aerotow>
<winch>
<force_name_jsbsim type="string">aerotow_hitch</force_name_jsbsim>
<automatic-release-angle-deg type="float">90.0</automatic-release-angle-deg>
</winch>
</hitches>
<key n="15">
<name>Ctrl-o</name>
<desc>Find aircraft for aerotow</desc>
<binding>
<command>nasal</command>
<script>towing.findBestAIObject()</script>
</binding>
</key>
<key n="111">
<name>o</name>
<desc>Lock aerotow-hook</desc>
<binding>
<command>nasal</command>
<script>towing.closeHitch()</script>
</binding>
</key>
<key n="79">
<name>O</name>
<desc>Open aerotow-hook</desc>
<binding>
<command>nasal</command>
<script>towing.releaseHitch("aerotow")</script>
</binding>
</key>
<key n="23">
<name>Ctrl-w</name>
<desc>Place Winch and hook in</desc>
<binding>
<command>nasal</command>
<script>towing.setWinchPositionAuto()</script>
</binding>
</key>
<key n="119">
<name>w</name>
<desc>Start winch</desc>
<binding>
<command>nasal</command>
<script>towing.runWinch()</script>
</binding>
</key>
<key n="87">
<name>W</name>
<desc>Open winch-hook</desc>
<binding>
<command>nasal</command>
<script>towing.releaseHitch("winch")</script>
</binding>
</key>
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