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737-800 Development (ex build the best jet in Flightgear)

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Re: 737-800 developement (ex build the best jet in Flightgea

Postby Soitanen » Sun Jan 31, 2016 6:08 pm

abcaster, check new version, pushback truck position fixed.
Boeing 737-300. Reworked cockpit, FDM, autopilot and much more. WIP.
Boeing 737-800. WIP. Canvas PFD and ND.
Antonov An-24B. Made from scratch. Very good FDM. 3D model by Adrian. WIP.
Project Russia (some cities, based on OSM with custom objects).
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Re: 737-800 developement (ex build the best jet in Flightgea

Postby abcaster » Mon Feb 01, 2016 12:50 pm

Wonderful! Thanks!
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Re: 737-800 developement (ex build the best jet in Flightgea

Postby abcaster » Tue Feb 02, 2016 10:56 am

BTW, here's my first ever attempt to contribute, a CDU-view. It might need some finetuning.

Code: Select all
           <view n="108">
      <name>CDU View</name>
      <type>lookfrom</type>
      <internal archive="y">true</internal>
      <config>
        <from-model type="bool">true</from-model>
        <from-model-idx type="int">0</from-model-idx>
        <default-field-of-view-deg type="double">41</default-field-of-view-deg>
        <pitch-offset-deg>-90</pitch-offset-deg>
    <heading-offset-deg>0</heading-offset-deg>
        <x-offset-m archive="y">-0.15</x-offset-m>
        <y-offset-m archive="y">1.33</y-offset-m>
        <z-offset-m archive="y">-17.78</z-offset-m>
      </config>
    </view>

..and yes, I will eventually set up a github account ;)
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Re: 737-800 developement (ex build the best jet in Flightgea

Postby Octal450 » Thu Feb 11, 2016 2:26 am

Maybe I can be of assistance? My strong areas are autopilot tuning, cockpit design, and general development.
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Re: 737-800 developement (ex build the best jet in Flightgea

Postby Pakistan-1 » Thu Feb 11, 2016 6:46 am

A nicely modeled cockpit will be amazing :p
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Re: 737-800 developement (ex build the best jet in Flightgea

Postby Soitanen » Fri Feb 12, 2016 5:49 pm

Any help welcome!
FDM will be tuned and autopilot too, so it will be my part 100%. About cockpit - watch also work in github.com from rickvavilin (https://github.com/rickvavilin), because he is working on 3D cockpit too.
Boeing 737-300. Reworked cockpit, FDM, autopilot and much more. WIP.
Boeing 737-800. WIP. Canvas PFD and ND.
Antonov An-24B. Made from scratch. Very good FDM. 3D model by Adrian. WIP.
Project Russia (some cities, based on OSM with custom objects).
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Re: 737-800 developement (ex build the best jet in Flightgea

Postby Octal450 » Sat Feb 13, 2016 6:33 am

OK, maybe I can help him abit? I have alot of spare time, so I could definably help with that cockpit.
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Re: 737-800 developement (ex build the best jet in Flightgea

Postby Soitanen » Sat Feb 13, 2016 7:17 am

You can write him and discuss it.
Boeing 737-300. Reworked cockpit, FDM, autopilot and much more. WIP.
Boeing 737-800. WIP. Canvas PFD and ND.
Antonov An-24B. Made from scratch. Very good FDM. 3D model by Adrian. WIP.
Project Russia (some cities, based on OSM with custom objects).
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Re: 737-800 developement (ex build the best jet in Flightgea

Postby Pakistan-1 » Sat Feb 13, 2016 1:14 pm

Can anyone fix the winglets ? they currently have no color
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Re: 737-800 developement (ex build the best jet in Flightgea

Postby Milo » Sat Feb 13, 2016 8:30 pm

i will try to fix this... can't promize anithing though
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Re: 737-800 developement (ex build the best jet in Flightgea

Postby Milo » Sun Feb 14, 2016 2:51 pm

Hello Pakistan,
I have set texture to the winglet but I am not able to make it change by selecting different livery.
Its surely a xml issue, but i am not good at scripting at all and don't want to get into that.
When selecting a new levery, the option to change the texture of the winglet is not set.

link of the textured winglet:

https://drive.google.com/file/d/0B6K0s80d1EoNUEh0SXFpRkpFZFk/view?usp=sharing
GVX0250 _ FGFS v.Git _ Win10_ Asus N76V, RAM8GB, CPU: i7 2.4
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Re: 737-800 developement (ex build the best jet in Flightgea

Postby Octal450 » Tue Feb 16, 2016 3:46 am

Soitanen wrote in Sat Feb 13, 2016 7:17 am:You can write him and discuss it.


What do you mean? (Sorry, my English does be rubbish, no hate pls!)
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Re: 737-800 developement (ex build the best jet in Flightgea

Postby wkitty42 » Tue Feb 16, 2016 3:50 am

ummm... he means that you might write a message to rickvavilin (https://github.com/rickvavilin) as noted in his previous post ;)
"You get more air close to the ground," said Angalo. "I read that in a book. You get lots of air low down, and not much when you go up."
"Why not?" said Gurder.
"Dunno. It's frightened of heights, I guess."
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Re: 737-800 developement (ex build the best jet in Flightgea

Postby Octal450 » Tue Feb 16, 2016 5:12 am

wkitty42 wrote in Tue Feb 16, 2016 3:50 am:ummm... he means that you might write a message to rickvavilin (https://github.com/rickvavilin) as noted in his previous post ;)


Ahh, OK, sorry about that! I understands. I will sende a message tomarrow, too tired today!
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Dream no small dream; it lacks magic. Dream large. Then make the dream real. - Donald Douglas
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Re: 737-800 developement (ex build the best jet in Flightgea

Postby Soitanen » Tue Feb 16, 2016 5:08 pm

I made little, but important update to FDM. Now flight spoilers angles are calculated properly (data from flight tests), including spoiler mixer effects, and lift force calculated for every spoiler set (2-3, 4-5, 8-9, 10-11) with flaps effect. So now it turns much better, especially on low speed with flaps extended. In this case autopilot now captures localizer much better.
Boeing 737-300. Reworked cockpit, FDM, autopilot and much more. WIP.
Boeing 737-800. WIP. Canvas PFD and ND.
Antonov An-24B. Made from scratch. Very good FDM. 3D model by Adrian. WIP.
Project Russia (some cities, based on OSM with custom objects).
Soitanen
 
Posts: 489
Joined: Sat Jun 16, 2012 6:50 am
Location: Saint-Petersburg, Russia
Version: git
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