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Eurocopter AS350 Squirrel current versions.

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Eurocopter AS350 Squirrel current versions.

Postby StuartC » Mon Jul 27, 2015 7:51 pm

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The Eurocopter AS350 Écureuil (Squirrel) is a single-engine light helicopter originally designed and manufactured in France by Aérospatiale (now Airbus Helicopters). In North America, the AS350 is marketed as the AStar.


DOWNLOAD ( Suitable for FG 2017 + versions ):-

http://www.fguk.eu/index.php/hangar/dow ... rel-a-star





RELEASE NOTES:-

V2.5

Minor FDM tweaks mostly affecting tail authority.

Livery specific fuselage reflection effects.

Optional emergency Floatation system.

FLIR view available on FLIR equipped payloads.

Fixed a number of path and case issues that were affecting non windows versions.

Main switch panel - all indicator lights now work on active switches.


V2.0

Almost a complete rebuild of the AS350. Now based on the AS350B3+

All new FDM

All new Instrument panel

Procedural manual start up possible ( See Aircraft help in Sim ** NOTE Auto start does not currently animate everything the way is does during a manual start **)

All doors fully animated including the floor panel for looking down during hovering. ( Click to operate doors ).

All new sound pack.

Working winch operative. ( only available in configurations containing the winch. )

New visual FX

14 liveries included.

6 configuration options including "Everest Challenge" which is a specially lightened airframe as used during the Everest Challenge where they attempted to land on top of Mt Everest.


V1.0.2

Bug Fixes submitted by D-ECHO

It's now completely independent of the ec130 and the bo105.

Fix for the interior cabin texture.



V1.0.1

Minor bug fix for the MP passenger to prevent others seeing the passenger as a blue glider.




V1.0

This is a complete ground up rebuild of our earlier AS350.

Fully Texture mapped.

Livery swapping enabled. Includes a number of liveries.

YASM FDM, using YASIM CURRENT VERSION, Suitable for FG 3.2+.

Rembrandt ready.

Advanced lighting kit.

MP Sound

MP passenger option.

NOTE, there is currently a mapping issue on the cabin floor area.
Last edited by StuartC on Mon Oct 15, 2018 5:16 pm, edited 4 times in total.
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Re: Eurocopter AS350 Squirrel current versions.

Postby Martien van der P. » Mon Jul 27, 2015 9:14 pm

Wow, I like it. A lot work done on the interior. :o Only the add-on parts could be made selectable over livery.
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Re: Eurocopter AS350 Squirrel current versions.

Postby Patten » Tue Jul 28, 2015 7:11 am

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Re: Eurocopter AS350 Squirrel current versions.

Postby StuartC » Tue Jul 28, 2015 8:58 am

Martien van der P. wrote in Mon Jul 27, 2015 9:14 pm:Wow, I like it. A lot work done on the interior. :o Only the add-on parts could be made selectable over livery.


Eventally.
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Re: Eurocopter AS350 Squirrel current versions.

Postby VicMar » Tue Jul 28, 2015 10:04 am

Hi Stuart,

I find that even with full left rudder she spins to the right as soon as I start to lift the collective.

Is there a tip for getting a flight started?

Cheers,

Vic
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Re: Eurocopter AS350 Squirrel current versions.

Postby StuartC » Tue Jul 28, 2015 11:27 am

I usually press 5 to zero all the trims once its spooled up to rotor speed. It still tends to rotate a little whith the torque changes, but nothing severe. It was tested and flown with mouse + keyboard as well as sticks.
Its not as easy as the MD500 this one.
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Re: Eurocopter AS350 Squirrel current versions.

Postby VicMar » Tue Jul 28, 2015 1:07 pm

Thanks Stuart.

Practice, practice, practice.
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Re: Eurocopter AS350 Squirrel current versions.

Postby AlvA91 » Wed Mar 30, 2016 3:56 pm

Hi,

I just wanted to inform you, that the download link is broken. I can't download it and I couldn't find any other source where I could download it.

Is there anybody that has a copy for this helicopter and can send us a link here, or can the person who designed that helicopter may fix the download link, so that others are also able to fly with that beauty?

AlvA91
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Re: Eurocopter AS350 Squirrel current versions.

Postby SHM » Wed Mar 30, 2016 5:29 pm

Scenery Developer of terraGit (much better than terrasync)
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Re: Eurocopter AS350 Squirrel current versions.

Postby StuartC » Wed Mar 30, 2016 5:45 pm

AlvA91 wrote in Wed Mar 30, 2016 3:56 pm:Hi,

I just wanted to inform you, that the download link is broken. I can't download it and I couldn't find any other source where I could download it.

Is there anybody that has a copy for this helicopter and can send us a link here, or can the person who designed that helicopter may fix the download link, so that others are also able to fly with that beauty?

AlvA91



Link on the first post has been updated and fixed.
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Re: Eurocopter AS350 Squirrel current versions.

Postby AlvA91 » Thu Mar 31, 2016 11:09 am

Hi,

I tried it now again, but still don't get this beauty. With Firefox the download not even start. With Chrome and the IE the download starts but ends immediately. I just get an empty zip-file :cry:

I can however download the other airplanes on the website.

EDITED: Didn't see the post from SHM, thanks for that, your link worked perfectly :D
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Re: Eurocopter AS350 Squirrel current versions.

Postby wkitty42 » Thu Mar 31, 2016 6:55 pm

AlvA91 wrote in Thu Mar 31, 2016 11:09 am:I tried it now again, but still don't get this beauty. With Firefox the download not even start. With Chrome and the IE the download starts but ends immediately. I just get an empty zip-file :cry:

confirmed... i can't get this craft from the fguk link either... plus i see joomla debug consoles at the bottom of all those pages... if i had to guess, i'd say there's something with jdownload or the archive file may be misnamed or not in the necessary directory place for the script thing to find it...
"You get more air close to the ground," said Angalo. "I read that in a book. You get lots of air low down, and not much when you go up."
"Why not?" said Gurder.
"Dunno. It's frightened of heights, I guess."
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Re: Eurocopter AS350 Squirrel current versions.

Postby D-ECHO » Sun Apr 17, 2016 7:15 am

I've downloaded the aircraft from FGMEMBERS but unfortunately it doesn't start.
I'm using fgfs 2016.2.0 (but it didn't work with 3.6 either AFAIK).
The outputs are:
Code: Select all
Submodels: Unable to read AI submodels file:
Failed to load file: "Aircraft/ec130/Models/Instruments/VEMD/enginestartpage.xml"
Failed to load file: "Aircraft/ec130/Models/Instruments/VEMD/initphase.xml"
Failed to load file: "Aircraft/ec130/Models/Instruments/VEMD/initphase.xml"
Failed to load file: "Aircraft/ec130/Models/Instruments/VEMD/FLIpage.xml"
Failed to load file: "Aircraft/ec130/Models/Instruments/VEMD/vehiclepage.xml"
Failed to load file: "Aircraft/ec130/Models/Instruments/VEMD/flightreportpage.xml"
Failed to load file: "Aircraft/AS350/Models/Interior/Instruments/SCU/SCU.xml"
/usr/share/games/flightgear/Aircraft/AS350/Models/AS350-Squirrel.xml: Use of <global> in material animation is no longer supported.
Could not find at least one of the following objects for animation: 'mainrotors'
Could not find at least one of the following objects for animation: 'starflex'
Loading local weather routines...
directory(): listing '/' denied (unauthorized directory - authorization no longer follows symlinks; to authorize reading additional directories, add them to --fg-aircraft)
Nasal runtime error: object has no size()
  at /usr/share/games/flightgear/Nasal/gui.nas, line 455
  called from: /usr/share/games/flightgear/Nasal/gui.nas, line 441
  called from: /usr/share/games/flightgear/Nasal/gui.nas, line 431
  called from: /usr/share/games/flightgear/Nasal/aircraft.nas, line 519
  called from: /usr/share/games/flightgear/Aircraft/AS350/Nasal/bo105.nas, line 1237
Nasal runtime error: non-objects have no members
  at /usr/share/games/flightgear/Aircraft/AS350/Models/Interior/Instruments/VEMD/timer.nas, line 6
Nasal runtime error: non-objects have no members
  at /usr/share/games/flightgear/Aircraft/AS350/Models/Interior/Instruments/VEMD/VEMD.nas, line 92
  called from: /usr/share/games/flightgear/Aircraft/AS350/Models/Interior/Instruments/VEMD/VEMD.nas, line 117
Nasal runtime error: non-objects have no members
  at /usr/share/games/flightgear/Aircraft/AS350/Models/Interior/Instruments/VEMD/roc.nas, line 11
  called from: /usr/share/games/flightgear/Aircraft/AS350/Models/Interior/Instruments/VEMD/roc.nas, line 30
  called from: /usr/share/games/flightgear/Aircraft/AS350/Models/Interior/Instruments/VEMD/roc.nas, line 55
Nasal runtime error: non-objects have no members
  at /usr/share/games/flightgear/Aircraft/AS350/Models/Interior/Instruments/CWS/CWS.nas, line 2
  called from: /usr/share/games/flightgear/Aircraft/AS350/Models/Interior/Instruments/CWS/CWS.nas, line 99
Lightpack light system initialized
getting flightplan: Cruise-1
AIShip: Cruise-1 initializing waypoints
AIShip: Cruise-1 done initialising waypoints 0
Nasal runtime error: non-objects have no members
  at /usr/share/games/flightgear/Aircraft/AS350/Models/Interior/Instruments/VEMD/VEMD.nas, line 8
  called from: /usr/share/games/flightgear/Nasal/globals.nas, line 119
Nasal runtime error: non-objects have no members
  at /usr/share/games/flightgear/Aircraft/AS350/Models/Interior/Instruments/VEMD/VEMD.nas, line 31
  called from: /usr/share/games/flightgear/Nasal/globals.nas, line 119
LOAD Vinson /ai/models/carrier[2]
Nasal runtime error: undefined symbol: crashed
  at /usr/share/games/flightgear/Aircraft/AS350/Nasal/bo105.nas, line 513
  called from: /usr/share/games/flightgear/Aircraft/AS350/Nasal/bo105.nas, line 489
  called from: /input/keyboard/key[125]/binding, line 1
osgDB ac3d reader: could not find texture "LuklaBuilding1WindowFrame.png"

osgDB ac3d reader: could not find texture "LodgeDoor.png"

osgDB ac3d reader: could not find texture "EverestLodgeWindow.png"

osgDB ac3d reader: could not find texture "Building3WindowFrame2.png"

osgDB ac3d reader: could not find texture "Building3WindowFrame3.png"

osgDB ac3d reader: could not find texture "Building3WindowFrame.png"

osgDB ac3d reader: could not find texture "Building8Window1.png"

osgDB ac3d reader: could not find texture "Building8Window2.png"

Nasal runtime error: undefined symbol: crashed
  at /usr/share/games/flightgear/Aircraft/AS350/Nasal/bo105.nas, line 513
  called from: /usr/share/games/flightgear/Aircraft/AS350/Nasal/bo105.nas, line 489
  called from: /sim/bindings/menu/binding[96], line 1
osgDB ac3d reader: could not find texture "Building6WindowFrame1.png"

osgDB ac3d reader: could not find texture "Building6WindowFrame2.png"

osgDB ac3d reader: could not find texture "Building4WindowFrame.png"

osgDB ac3d reader: could not find texture "Building5Door.png"

osgDB ac3d reader: could not find texture "Building5WindowFrame1.png"

osgDB ac3d reader: could not find texture "Building5WindowFrame2.png"

osgDB ac3d reader: could not find texture "Building7Window1.png"

osgDB ac3d reader: could not find texture "Building7Window2.png"

osgDB ac3d reader: could not find texture "Building7Door.png"

osgDB ac3d reader: could not find texture "Building7Window3.png"

osgDB ac3d reader: could not find texture "Building7Window3.png"

Nasal runtime error: undefined symbol: crashed
  at /usr/share/games/flightgear/Aircraft/AS350/Nasal/bo105.nas, line 513
  called from: /usr/share/games/flightgear/Aircraft/AS350/Nasal/bo105.nas, line 489
  called from: /input/keyboard/key[125]/binding, line 1

The last (two or so) nasal errors come when pressing } or clicking autostart in the menu.
Anybody knows what the problem is? :)
Regards
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Re: Eurocopter AS350 Squirrel current versions.

Postby D-ECHO » Sun Apr 17, 2016 7:27 am

Okay fixed my problem by installing the bo105 :D
However it would be nice to remove the dependencies (also on the ec130)?
Regards and thanks for this great heli
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Re: Eurocopter AS350 Squirrel current versions.

Postby StuartC » Sun Apr 17, 2016 7:35 am

The dependancies will be gone on its next update.
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