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Boeing 727 development (was "THE FLIGHTGEAR AIRCRAFT")

Questions and discussion about creating aircraft. Flight dynamics, 3d models, cockpits, systems, animation, textures.

What would you like to enhance on the Boeing 727?

Exterior
27
16%
Interior (not Cockpit)
15
9%
Cockpit
69
40%
Systems
36
21%
FDM
26
15%
 
Total votes : 173

Re: Boeing 727 development (was "THE FLIGHTGEAR AIRCRAFT")

Postby lomar » Fri Sep 04, 2015 3:54 pm

i also want to point some things:

first, some of the instruments on the cabin are displaced from the panel:

[url=https://flic.kr/p/xfYQFC]Image

also, the bus stack is not in the same position of the 707, as it is placed now:

Image
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Re: Boeing 727 development (was "THE FLIGHTGEAR AIRCRAFT")

Postby IAHM-COL » Fri Sep 04, 2015 6:23 pm

good reports lomar.
May I also ask you to leave them as issues in the IAHM-COLs repository in github?


Is a safety mechanism for this important issues to be tracked, as opposed to diluted in tenths of forum pages.
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Re: Boeing 727 development (was "THE FLIGHTGEAR AIRCRAFT")

Postby Jabberwocky » Tue Sep 08, 2015 1:44 am

Hi Lomar,

I have to find a 3D talented person to build more instruments. And yes, the instruments are currently not exactly correct in the x-axis and they or at least some of them are a bit oversized. Sorry, that happens if your only person doing that stuff is blind as a mole.
So, since you have obviously better eyes, do you want to give it a try? I can telly you what and where in Mumble if you want?

J.
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Re: Boeing 727 development (was "THE FLIGHTGEAR AIRCRAFT")

Postby lomar » Tue Sep 08, 2015 2:28 am

hi!
i don't think i have experience enough to to this, but if your eyes are so bad you can't do, i could help you with pleasure!
(OFF: Don't worry, I learn fast)
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Re: Boeing 727 development (was "THE FLIGHTGEAR AIRCRAFT")

Postby Jabberwocky » Tue Sep 08, 2015 6:31 pm

I am known to land on taxiways because they were due to their brighter color visible to me while the darker runway was kind of gone. And some people here guided me with instructions like "left" ... "right ... more right" through night taxiing at KMCI once.
Are you on Mumble? It's easier to talk you through one or two instruments than just hitting you with some cryptic work instructions.
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Re: Boeing 727 development (was "THE FLIGHTGEAR AIRCRAFT")

Postby Jabberwocky » Thu Sep 10, 2015 12:01 am

I just had the 727 with Soitanen's changes out for a flight from Phoenix to Dallas. Flies like a charm. The only thing that was a little bit a problem is, that she wasn't able to stay stable at the glideslope at low speed (140-160 knots, I tried over the range). She ran into a lift/balance problem. I had to put her on manual, and correct with intermediate throttle against the lift loss. Of course, it didn't help that the wind changed twice while I was on approach. I started out with a decent headwind of 7 knots and at touchdown time, I had about 15 degree tailwind component and the rest cross from the right at 11 knots. So, maybe it was just the weather, but we need to keep an eye on that.
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Re: Boeing 727 development (was "THE FLIGHTGEAR AIRCRAFT")

Postby IAHM-COL » Thu Sep 10, 2015 2:59 am

Hey All

The Sound package of the B723 has been updated by FL2070

viewtopic.php?f=4&t=27384

I had pushed it to the development repo, and these are waiting for testers :)

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Re: Boeing 727 development (was "THE FLIGHTGEAR AIRCRAFT")

Postby Jabberwocky » Thu Sep 10, 2015 4:26 am

Okay, I maybe find tomorrow a little time. I am so curious (I took already time to just listen to the 717 ;-))
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Re: Boeing 727 development (was "THE FLIGHTGEAR AIRCRAFT")

Postby Soitanen » Thu Sep 10, 2015 2:02 pm

About FDM: it's only start of work, I have changed only geometry and 3 coefficients (nice dutch roll we have now). It's big work in future, but I will try to make the best possible FDM.
Boeing 737-300. Reworked cockpit, FDM, autopilot and much more. WIP.
Boeing 737-800. WIP. Canvas PFD and ND.
Antonov An-24B. Made from scratch. Very good FDM. 3D model by Adrian. WIP.
Project Russia (some cities, based on OSM with custom objects).
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Re: Boeing 727 development (was "THE FLIGHTGEAR AIRCRAFT")

Postby lomar » Sun Sep 20, 2015 6:40 pm

guys, i'm sorry for don't having sent my new livery to git yet, i'm having problems with the git command line, because i don't understand much of it.
I hope i can learn more about it soon to make this
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Re: Boeing 727 development (was "THE FLIGHTGEAR AIRCRAFT")

Postby legoboyvdlp » Sun Sep 20, 2015 9:55 pm

By the way all workers, do consider joining us at thejabberwocky.net.
Work will not stop because of one action!
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Re: Boeing 727 development (was "THE FLIGHTGEAR AIRCRAFT")

Postby Octal450 » Tue Oct 06, 2015 11:19 pm

Hi everyone. The 727 is a real beauty. I may be able to find some to help with the 3D panel, but otherwise, this plane rocks! I also really love the analog cockpit. I hope some day it will be fully working like the 777 or 757 FlightGear has. If I can help in any way, let me know.
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Re: Boeing 727 development (was "THE FLIGHTGEAR AIRCRAFT")

Postby legoboyvdlp » Wed Oct 07, 2015 4:15 pm

it0uchpods wrote in Tue Oct 06, 2015 11:19 pm:Hi everyone. The 727 is a real beauty. I may be able to find some to help with the 3D panel, but otherwise, this plane rocks! I also really love the analog cockpit. I hope some day it will be fully working like the 777 or 757 FlightGear has. If I can help in any way, let me know.


Hey!
If you'd like to help go to [url]thejabberwocky.net[/url] -- that is the main place to develop the 727 now.
Thanks!
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Re: Boeing 727 development (was "THE FLIGHTGEAR AIRCRAFT")

Postby legoboyvdlp » Thu Oct 08, 2015 3:13 am

Thanks Johan / Wkitty
http://thejabberwocky.net
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Re: Boeing 727 development (was "THE FLIGHTGEAR AIRCRAFT")

Postby Octal450 » Sun Oct 09, 2016 12:03 am

-
Last edited by Octal450 on Fri Aug 11, 2023 5:36 am, edited 1 time in total.
Skillset: JSBsim Flight Dynamics, Systems, Canvas, Autoflight/Control, Instrumentation, Animations
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