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Eurocopter EC-145 current downloads

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Eurocopter EC-145 current downloads

Postby StuartC » Sun Dec 07, 2014 9:53 pm

V1.0 Preview video:-



Image

Image

Image




Download:-
http://www.fguk.eu/index.php/hangar/dow ... pter-ec145



Release Notes:-

V1.1

ALS fuselage and Glass effects added.

MP Compatible Rotor dust effect.

Payload weights and configurations have been recalculated based on Data from Eurocopter.

Updated MFD screens with changeable modes.

All external lights are now set as default to OFF position.

Working windscreen wiper ( controlled via the switch on the overhead panel ).

New payload option - Offshore Passenger.

Emergency Floatation system available for the SAR and offshore Passenger configurations ( See help file ).

Some other cockpit work. Some things that were just a texture are now 3D.

FLIR View available on payloads with a FLIR pod fitted.

Working Winch man ( see help file ).

Winch cam.

SAS Compatible Autopilot. The Following modes will work without disengaging the SAS - All Heading modes. AGL hold. Altitude Hold. Vertical Speed hold.

New Rotor animations.

Updated help file ( You need to read it to find out the new toys ! )



V1.01

Bug fixes for multiplayer properties for All lights, engine fire, Winch man and doors over Multiplayer.



V1.0

All doors cut and animated.

All new main panel with Eurocopter Screens and functional warning panel.

Overhead panel fitted ( working rotorbrake )

New interior/Exterior mission configurations available from the Equipment/Payload menu.

Working Searchlight ( steerable in all axis ) available on certail configurations.

Working Winch man ( avauilable on certain configurations )

Help file updated ( please read for the new keybindings ).


V0.3
Added MP passenger option

V0.2

First public release.

Fully flyable, including limited autopilot functions.

Livery swapping enabled. A few liveries are included.

Multiplayer sound.

Advanced lighting pack - not yet working over Multiplayer.

Performance values close to real values.
Last edited by StuartC on Tue Apr 10, 2018 1:57 pm, edited 5 times in total.
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Re: Eurocopter EC-145 current downloads

Postby StuartC » Fri Jul 31, 2015 7:21 pm

V0.3 available. see first post.
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Re: Eurocopter EC-145 current downloads

Postby litzi » Sun Mar 13, 2016 8:37 pm

Hi Stuart,

I downloaded your EC145 model recently from FGUK and I like it a lot! I have been working on "glass cockpit" instruments for some time http://forum.flightgear.org/viewtopic.php?p=248368 I also implemented a version typically found in modern EC models and I just tried to integrate it into your EC145. Worked like a breeze :-)

Image

Image

I you are happy with me to develop this further towards a full integration into your EC145 model, just contact me through the forum.

litzi
Last edited by litzi on Thu May 12, 2016 8:36 pm, edited 1 time in total.
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Re: Eurocopter EC-145 current downloads

Postby StuartC » Sun Mar 13, 2016 8:53 pm

sure, carry on. I have no problem with you doing that.
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Re: Eurocopter EC-145 current downloads

Postby litzi » Mon Apr 04, 2016 6:08 pm

Hello,

this is the status so far. As I will pause the development for a few weeks I suggest you can integrate this version into the aircraft in its current state.

Image

I can send you the panel and model files with a README in a zip file.

todo's:
-animate fuel indicator
-ground symbol in alt tape(s)
-to/from annunciator for NAV1 in compass-rose
-glideslope indicator for ILS's
-DA, DH, atm.pressure indicators
-annunciators for autopilot modes
-logic for NAV mode selection and frequency annunciators
(depending on autopilot selected NAVs)

3D model of bezel:
-adjustment of texture
-lightmap for texture to illuminate buttons
-refinemend of 3d model (e.g. 3d buttons)

litzi
Last edited by litzi on Thu Mar 16, 2017 6:45 am, edited 4 times in total.
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Re: Eurocopter EC-145 current downloads

Postby StuartC » Mon Apr 04, 2016 6:27 pm

Zip it up and pass me a link please.
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Re: Eurocopter EC-145 current downloads

Postby litzi » Tue Apr 05, 2016 7:25 pm

This is it

(edit) download current version of the panels from later post.

Example integration files for your EC-145 are in the root of the zip. The instrument itself lives in Aircraft/Instruments and Aircraft/Instruments-3d.
Last edited by litzi on Thu Mar 16, 2017 7:02 am, edited 1 time in total.
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Re: Eurocopter EC-145 current downloads

Postby StuartC » Wed Apr 06, 2016 6:24 pm

Ok Got it thanks.

One small but weird issue though. The displays can be seen from any angle externally, through the fuselage of the aircraft. ?
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Re: Eurocopter EC-145 current downloads

Postby Martien van der P. » Wed Apr 06, 2016 6:47 pm

That's a known issue Stuart, you could solve it with this:
Code: Select all
<animation>
 <type>select</type>
 <object-name>DisplayNameHere</object-name>
 <condition>
  <property>sim/current-view/internal</property>
 </condition>
</animation>

By this code the display will dissappear when you're in a external view and the problem is solved. Had a same kind of problem in my MD902 project.
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Re: Eurocopter EC-145 current downloads

Postby litzi » Wed Apr 06, 2016 7:36 pm

Hi

OK Stuart, I see the issue too now. This has slipped my attention.

And many thanks to Martien, I will use the workaround in the next version of the instrument.

litzi
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Re: Eurocopter EC-145 current downloads

Postby litzi » Thu Apr 07, 2016 5:25 pm

OK, this does the trick.

Code for the EUcopter-pfd.xml:
Code: Select all
<PropertyList>
  <path>EUcopter-mfd.ac</path>
  <animation>
  <type>select</type>
    <object-name>panel-area</object-name>
    <condition>
          <property>sim/current-view/internal</property>
    </condition>
  </animation>

  <panel>
        <name>panel-area</name>
   <path>Aircraft/Instruments/glass/EUcopter-pfd-panel.xml</path>
        <bottom-left>
            <x-m>0.01</x-m>
            <y-m>-0.076</y-m>
            <z-m>-0.105</z-m>
        </bottom-left>         
        <bottom-right>
       <x-m>0.01</x-m>
            <y-m>0.076</y-m>
            <z-m>-0.105</z-m>
        </bottom-right>
        <top-left>
            <x-m>0.01</x-m>
            <y-m>-0.076</y-m>
            <z-m>0.105</z-m>
        </top-left>
    </panel>
</PropertyList>


Note your "over the shoulder" view was defined als internal=false. This needs to be changed to true to see the panels in the over the shoulder view.

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Re: Eurocopter EC-145 current downloads

Postby litzi » Sun May 15, 2016 6:42 pm

Hi Stuart,

I am proceeding with the engine information display/MFD2 for the EC145 at the moment. I am struggeling a bit to get the engine torque values right as YASIM does not provide individual engine torque. My current approach would be to 'redistribute' rotor or (better) gear box torque to the individual engines depending on their power settings and power turbine speeds (n2).

There are /rotors/gear/total-torque and /rotors/main/torque exposed to the property tree by YASIM . Doing some approximation from existing engine datasheets (Turbomeca Arriel 1E2 : 900 Nm @ 6000 rpm power shaft speed) it seems the /rotors/main/torque can indeed be a torque value in Nm, however /rotors/gear/total-torque does not at all fit in a realistic range for torque. I suspect that this may rather be the power at the main gearbox in Watts? I had a brief look in the YASIM rotors code but with little success.

Do you have an idea or do you have a contact who knows internals of the YASIM rotors code and was able to enlight me and probably review my engine torque calculations?

Litzi
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Re: Eurocopter EC-145 current downloads

Postby StuartC » Sun May 15, 2016 10:25 pm

Simple answer is no, sorry.

Some updates I have been working on :-

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Re: Eurocopter EC-145 current downloads

Postby bugman » Sun May 15, 2016 11:33 pm

Litzi, if you ask on the development mailing list, you might just get the attention of the YASIM author (though he is rarely around). Otherwise, there are a few others who might know the answer to your question there.

Regards,
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Re: Eurocopter EC-145 current downloads

Postby Martien van der P. » Mon May 16, 2016 5:46 pm

@StuartC, I would like doors that can in that helicopter. Can I cut them out in the model and animate them?
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