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787-9 Project

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Re: 787-9 Project

Postby berkut » Thu Jan 14, 2016 2:16 pm

That VNAV is not working...the plane just stays on some alt and never moves up,or just goes down.
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Re: 787-9 Project

Postby legoboyvdlp » Thu Jan 14, 2016 2:19 pm

Well, it did on the 787-8. :S
If. You. Set. It. Up. Properly.

I'll have to test :S

Is your 787-9 based off the very latest version? Ie. Does it have the GEnx enfine changes I made?
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Re: 787-9 Project

Postby berkut » Thu Jan 14, 2016 3:07 pm

Nope,i just took the first available version from the GitHub and fixed a whold bunch of stuff on it.

I guess we need to somehow merge there two into one really good version.

I think we should either modernize or change the AP in the 789.

Regards
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Re: 787-9 Project

Postby legoboyvdlp » Thu Jan 14, 2016 3:11 pm

Ok, never mind then, I merged it already.
That's good.
See what can be done.
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Re: 787-9 Project

Postby berkut » Fri Jan 15, 2016 9:05 pm

Can anyone help with this problem which is making me mad for way over a year?


git -c diff.mnemonicprefix=false -c core.quotepath=false clone --recursive https://github.com/FGMEMBERS/787-9.git D:\David\Programi\github
Cloning into 'D:\David\Programi\github'...

warning: templates not found C:\Users\WIN7\AppData\Local\Atlassian\SourceTree\git_local\share\git-core\templates

fatal: unable to access 'https://github.com/FGMEMBERS/787-9.git/': Couldn't resolve proxy '%HTTP_PROXY%'

This is stopping me from cloning,committing....everything that has something to do with Git....

Help?
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Re: 787-9 Project

Postby wkitty42 » Sat Jan 16, 2016 3:25 pm

i see you are on winwhatever... are you using that git-hub app version of git? if yes, what shell are you using? git can use one of several... IIRC, i used powershell instead of ""native"" or whatever the default was...
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Re: 787-9 Project

Postby legoboyvdlp » Mon Jan 18, 2016 5:34 pm

1
Got an email from berkut the other day that he want's to takeover.
He told me, 'just don't touch it'.
Alrighty, then...

2. I fixed the 3D model. Now it is stretched properly. Need to move the cockpit.
But I can't do that without berkut's permission, I suppose.
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Re: 787-9 Project

Postby berkut » Mon Jan 18, 2016 7:27 pm

You are taking to serious man hehehe.

I just want to be alone in this ,until I fix it properly. I think I have my Git Desktop finally working now,so I will fix it again and upload it.

Cockpit..I will try to move it to the correct position. What about the nose gear? It's all over the place when moving,and it stays out when retracted.... It's a little bit out of my league to fix that. If u Lego know how to fix that,feel free.

Regards.
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Re: 787-9 Project

Postby legoboyvdlp » Mon Jan 18, 2016 8:09 pm

Okay!
That's good. If not, mediafire works too.
Cockpit -- good
Nose gear -- do you have my new model? I'm not sure, might be fixed. Try downloading the latest .zip, then copying the .xml and .ac model.
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Re: 787-9 Project

Postby berkut » Mon Jan 18, 2016 8:13 pm

The fixes are up at GitHub. But,for some reason,when just normally download the plane..none of the fixes are there..... :(

Also,there's something like a 1000 errors both Nasal and "Unable to locate objects for animation" .

Also,something like Error reading file,SimGear XML Parser....what the hell is that?
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Re: 787-9 Project

Postby Pakistan-1 » Tue Jan 19, 2016 11:24 am

how was the model stretched ?
The nose gear is on a Ferris wheel btw
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Re: 787-9 Project

Postby legoboyvdlp » Tue Jan 19, 2016 2:15 pm

That 'unable to find object' is in most of Omega's planes. I do not know why.
Error reading file? You didn't use proper XML syntax.

Pakistan1, by simply selecting the nose and using 'grab'-x to move it forward along the 'x-axis'
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Re: 787-9 Project

Postby berkut » Tue Jan 19, 2016 2:37 pm

Does that error means that some models are missing or what,how to fix it?

Don't grab and move the nose,never. Do it somewhere behind the nose section,would be best just in front of the wings. That way you wont damage the nose.

Regards.
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Re: 787-9 Project

Postby legoboyvdlp » Tue Jan 19, 2016 4:48 pm

I grabbed a couple of meters behind the nose. Like, halfway between 1R and 2R doors.
Did I do it wrong?
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Re: 787-9 Project

Postby MSA-S23 » Tue Jan 19, 2016 5:31 pm

The textures for the 787-9 are wonky.....
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