Board index FlightGear Development Aircraft

SH-60B Development

Questions and discussion about creating aircraft. Flight dynamics, 3d models, cockpits, systems, animation, textures.

SH-60B Development

Postby x7cusick8x » Thu May 16, 2013 10:38 pm

This thread follows the development of the SH-60B you can download the most recent released version in this thread:
V1.2 updated
https://www.dropbox.com/sh/2es5zr6sdo0nmps/QG0yxHmg0j

Image
Image
Image
Image
Last edited by x7cusick8x on Thu Feb 06, 2014 1:23 am, edited 3 times in total.
x7cusick8x
 
Posts: 177
Joined: Wed May 15, 2013 1:05 am
Callsign: 84-104
Version: 2.10
OS: MacOSX

Re: SH-60

Postby Jetman. » Fri May 17, 2013 2:27 am

Looks very nice! I have trouble flying the UH-60 (it HAS to be un-flyable) :lol: . I will definitely try this one out! :wink:
Favorite Aircraft: Pretty much all military aircraft.

FG videos on YouTube! Choose the FlightGear playlist!
http://www.youtube.com/user/ParasiteQueen1

SPECS
8GB RAM 1600Mhz DDR3
AMD A8-5500 Quad @ 3.2Ghz Turbo 3.7Ghz
Zotac GTX 750Ti 2GB GDDR5
User avatar
Jetman.
 
Posts: 103
Joined: Thu Apr 29, 2010 8:54 pm
Location: KATL
Callsign: Jetman
Version: 3.2
OS: Windows 8.1

Re: SH-60

Postby StuartC » Fri May 17, 2013 7:23 am

Our version of the Blackhawk has got an awfull FDM. Heli FDM's are still something im not good enough at yet.
I had intended to add the SH-60 to the line up, but never got round to it, so well done to you for doing it.
StuartC
 
Posts: 2698
Joined: Fri Jun 18, 2010 8:18 pm
Location: Arse end of the Universe
Callsign: WF01
Version: 2018.3.2
OS: W10 64 bit

Re: SH-60

Postby DutchPilotMitchell » Fri May 17, 2013 10:29 am

Me like much :D
Proud to be Dutch.
User avatar
DutchPilotMitchell
 
Posts: 719
Joined: Tue Feb 15, 2011 9:10 pm
Location: The Netherlands
Callsign: mitchel
Version: 22
OS: Mac OS X

Re: SH-60

Postby x7cusick8x » Fri May 17, 2013 11:01 am

PM me if anyone would like to test fly it
x7cusick8x
 
Posts: 177
Joined: Wed May 15, 2013 1:05 am
Callsign: 84-104
Version: 2.10
OS: MacOSX

Re: SH-60

Postby x7cusick8x » Mon May 20, 2013 4:47 pm

*Update* FDM has been reworked and is flying with some help from a donor FDM

still needs
accurate interior
fix cockpit view issue
x7cusick8x
 
Posts: 177
Joined: Wed May 15, 2013 1:05 am
Callsign: 84-104
Version: 2.10
OS: MacOSX

Re: SH-60

Postby StuartC » Mon May 20, 2013 4:57 pm

The scale appears to be off slightly. The Blackhawk interior you used in sticking through it. The Basic interior from the blackhawk should fit it.
StuartC
 
Posts: 2698
Joined: Fri Jun 18, 2010 8:18 pm
Location: Arse end of the Universe
Callsign: WF01
Version: 2018.3.2
OS: W10 64 bit

Re: SH-60

Postby DutchPilotMitchell » Mon May 20, 2013 7:25 pm

Hey, I think you should just put a download link here that is regularly updated instead of getting an overloaded PM box hehe.

I've flown it before the update..Quite unusable and the main rotorblades were gone. Can't wait to see the whole thing finished though, a blackhawk (seahawk whatever) is a must have for me! ;)
Proud to be Dutch.
User avatar
DutchPilotMitchell
 
Posts: 719
Joined: Tue Feb 15, 2011 9:10 pm
Location: The Netherlands
Callsign: mitchel
Version: 22
OS: Mac OS X

Re: SH-60

Postby x7cusick8x » Mon May 20, 2013 9:33 pm

DutchPilotMitchell wrote in Mon May 20, 2013 7:25 pm:Hey, I think you should just put a download link here that is regularly updated instead of getting an overloaded PM box hehe.

I've flown it before the update..Quite unusable and the main rotorblades were gone. Can't wait to see the whole thing finished though, a blackhawk (seahawk whatever) is a must have for me! ;)


the main rotors were gone?
x7cusick8x
 
Posts: 177
Joined: Wed May 15, 2013 1:05 am
Callsign: 84-104
Version: 2.10
OS: MacOSX

Re: SH-60

Postby x7cusick8x » Mon May 20, 2013 9:55 pm

Link Removed.
Last edited by x7cusick8x on Thu Aug 15, 2013 6:15 pm, edited 1 time in total.
x7cusick8x
 
Posts: 177
Joined: Wed May 15, 2013 1:05 am
Callsign: 84-104
Version: 2.10
OS: MacOSX

Re: SH-60

Postby Jetman. » Mon May 20, 2013 10:14 pm

Just did a quick test of the Seahawk.

Flies very smoothly; I find it is easy to hover and easy to maneuver. Good job! :wink:
Favorite Aircraft: Pretty much all military aircraft.

FG videos on YouTube! Choose the FlightGear playlist!
http://www.youtube.com/user/ParasiteQueen1

SPECS
8GB RAM 1600Mhz DDR3
AMD A8-5500 Quad @ 3.2Ghz Turbo 3.7Ghz
Zotac GTX 750Ti 2GB GDDR5
User avatar
Jetman.
 
Posts: 103
Joined: Thu Apr 29, 2010 8:54 pm
Location: KATL
Callsign: Jetman
Version: 3.2
OS: Windows 8.1

Re: SH-60

Postby x7cusick8x » Mon May 20, 2013 10:23 pm

any issues with the missing rotor?
x7cusick8x
 
Posts: 177
Joined: Wed May 15, 2013 1:05 am
Callsign: 84-104
Version: 2.10
OS: MacOSX

Re: SH-60

Postby x7cusick8x » Tue May 21, 2013 12:15 pm

So far this project is kinda like a frankenstine, the FDM is a modified MI-24 FDM by helijah, the interior and rotors are from the FGUK HD blackhawk that were modified (soon to be replaced with an accurate interior) and the 3D model is from the Vinson battle group. i felt it was necessary to give more credit then just in the scripts thank you everyone
x7cusick8x
 
Posts: 177
Joined: Wed May 15, 2013 1:05 am
Callsign: 84-104
Version: 2.10
OS: MacOSX

Re: SH-60

Postby x7cusick8x » Tue May 21, 2013 7:57 pm

Cockpit view fixed update coming soon
x7cusick8x
 
Posts: 177
Joined: Wed May 15, 2013 1:05 am
Callsign: 84-104
Version: 2.10
OS: MacOSX

Re: SH-60

Postby Muffinman » Tue May 21, 2013 9:20 pm

The main rotor issue that DutchPilotMitchell reported is due to a dependency on the UH-60. Here is the new code that works. Just replace the old tail and main rotor.xml's with this code:

tailrotor.xml
Code: Select all
<?xml version="1.0" encoding="UTF-8"?>

<PropertyList>

  <path>tailrotor.ac</path>

  <animation>
    <object-name>rotortail</object-name>
  </animation>

  <!-- Blades -->
  <model>
    <name>Blade1</name>
    <path>Aircraft/SH-60/Models/TailRotor/blade.xml</path>
    <offsets>
      <x-m> 0.000 </x-m>
      <y-m> 0.000 </y-m>
      <z-m> 0.000 </z-m>
      <roll-deg>    0.000 </roll-deg>
      <pitch-deg>   0.000 </pitch-deg>
      <heading-deg> 0.000 </heading-deg>
    </offsets>
  </model>

  <model>
    <name>Blade2</name>
    <path>Aircraft/SH-60/Models/TailRotor/blade.xml</path>
    <offsets>
      <x-m> 0.000 </x-m>
      <y-m> 0.000 </y-m>
      <z-m> 0.000 </z-m>
      <roll-deg>     0.000 </roll-deg>
      <pitch-deg>    0.000 </pitch-deg>
      <heading-deg> 90.000 </heading-deg>
    </offsets>
  </model>

  <model>
    <name>Blade3</name>
    <path>Aircraft/SH-60/Models/TailRotor/blade.xml</path>
    <offsets>
      <x-m> 0.000 </x-m>
      <y-m> 0.000 </y-m>
      <z-m> 0.000 </z-m>
      <roll-deg>      0.000 </roll-deg>
      <pitch-deg>     0.000 </pitch-deg>
      <heading-deg> 180.000 </heading-deg>
    </offsets>
  </model>

  <model>
    <name>Blade4</name>
    <path>Aircraft/SH-60/Models/TailRotor/blade.xml</path>
    <offsets>
      <x-m> 0.000 </x-m>
      <y-m> 0.000 </y-m>
      <z-m> 0.000 </z-m>
      <roll-deg>      0.000 </roll-deg>
      <pitch-deg>     0.000 </pitch-deg>
      <heading-deg> 270.000 </heading-deg>
    </offsets>
  </model>

  <animation>
    <name>rotorcomplet</name>
    <object-name>rotortail</object-name>
    <object-name>Blade1</object-name>
    <object-name>Blade2</object-name>
    <object-name>Blade3</object-name>
    <object-name>Blade4</object-name>
  </animation>

  <!-- Rotation du rotor -->
  <animation>
    <type>rotate</type>
    <object-name>rotorcomplet</object-name>
    <property>rotors/main/blade[0]/position-deg</property>
    <center>
       <x-m> 0.000 </x-m>
       <y-m> 0.000 </y-m>
       <z-m> 0.000 </z-m>
    </center>
    <axis>
      <x>  0.000 </x>
      <y>  0.000 </y>
      <z>  1.000 </z>
    </axis>
  </animation>

</PropertyList>


mainrotor.xml
Code: Select all
<?xml version="1.0" encoding="UTF-8"?>

<PropertyList>

  <path>mainrotor.ac</path>

  <animation>
    <object-name>rotorup</object-name>
  </animation>

  <!-- Blades -->
  <model>
    <name>Blade1</name>
    <path>Aircraft/SH-60/Models/MainRotor/blade.xml</path>
    <offsets>
      <x-m> 0.000 </x-m>
      <y-m> 0.000 </y-m>
      <z-m> 0.000 </z-m>
      <roll-deg>    0.000 </roll-deg>
      <pitch-deg>   0.000 </pitch-deg>
      <heading-deg> 0.000 </heading-deg>
    </offsets>
  </model>

  <model>
    <name>Blade2</name>
    <path>Aircraft/SH-60/Models/MainRotor/blade.xml</path>
    <offsets>
      <x-m> 0.000 </x-m>
      <y-m> 0.000 </y-m>
      <z-m> 0.000 </z-m>
      <roll-deg>     0.000 </roll-deg>
      <pitch-deg>    0.000 </pitch-deg>
      <heading-deg> 90.000 </heading-deg>
    </offsets>
  </model>

  <model>
    <name>Blade3</name>
    <path>Aircraft/SH-60/Models/MainRotor/blade.xml</path>
    <offsets>
      <x-m> 0.000 </x-m>
      <y-m> 0.000 </y-m>
      <z-m> 0.000 </z-m>
      <roll-deg>      0.000 </roll-deg>
      <pitch-deg>     0.000 </pitch-deg>
      <heading-deg> 180.000 </heading-deg>
    </offsets>
  </model>

  <model>
    <name>Blade4</name>
    <path>Aircraft/SH-60/Models/MainRotor/blade.xml</path>
    <offsets>
      <x-m> 0.000 </x-m>
      <y-m> 0.000 </y-m>
      <z-m> 0.000 </z-m>
      <roll-deg>      0.000 </roll-deg>
      <pitch-deg>     0.000 </pitch-deg>
      <heading-deg> 270.000 </heading-deg>
    </offsets>
  </model>

  <animation>
    <name>rotorcomplet</name>
    <object-name>rotorup</object-name>
    <object-name>Blade1</object-name>
    <object-name>Blade2</object-name>
    <object-name>Blade3</object-name>
    <object-name>Blade4</object-name>
  </animation>

  <!-- Rotation du rotor -->
  <animation>
    <type>rotate</type>
    <object-name>rotorcomplet</object-name>
    <property>rotors/main/roll-deg</property>
    <center>
       <x-m> 0.000 </x-m>
       <y-m> 0.000 </y-m>
       <z-m> 0.000 </z-m>
    </center>
    <axis>
      <x> 1.000 </x>
      <y> 0.000 </y>
      <z> 0.000 </z>
    </axis>
  </animation>

  <animation>
    <type>rotate</type>
    <object-name>rotorcomplet</object-name>
    <property>rotors/main/yaw-deg</property>
    <center>
       <x-m> 0.000 </x-m>
       <y-m> 0.000 </y-m>
       <z-m> 0.000 </z-m>
    </center>
    <axis>
      <x> 0.000 </x>
      <y>-1.000 </y>
      <z> 0.000 </z>
    </axis>
  </animation>

  <animation>
    <type>rotate</type>
    <object-name>rotorcomplet</object-name>
    <property>rotors/main/blade[0]/position-deg</property>
    <center>
       <x-m> 0.000 </x-m>
       <y-m> 0.000 </y-m>
       <z-m> 0.000 </z-m>
    </center>
    <axis>
      <x>  0.000 </x>
      <y>  0.000 </y>
      <z>  1.000 </z>
    </axis>
  </animation>

</PropertyList>
My personal livery collection. Specializing in Star Alliance and oneworld airlines and logojets.
User avatar
Muffinman
 
Posts: 519
Joined: Mon Mar 07, 2011 9:34 pm
Location: KRDU
Callsign: N626CM
Version: 2016.4.2
OS: Windows 10

Next

Return to Aircraft

Who is online

Users browsing this forum: legoboyvdlp and 3 guests