A new version of the Saab 37 Viggen was put on FGAddon/launcher yesterday.
Contains fixes mainly by Colin Geniet. He also updated the MP property system.
JA37 ver 4.317 changelogModel: {Colin} fixed some inverted normals.
Arms: Fixed that weapons could get into perpetual starting mode.
Model: {Colin} Add large hotspots for transponder switches
Model: {Colin} Add hotspots for JA RHM and GCWS switches
Model: {Colin} Add dual hotspots to AJ switches
Model: {Colin} Add dual hotspots for AJ radio panel
Model: {Colin} Add hotspots for flood light switch
Sim: {Colin} Add exterior lights to flight recorder
Sim: {Colin} Remove deprecated exterior light properties
Sim: {Colin} Deprecate WOW MP property
Sim: {Colin} Properties gear/gear[i]/compression-norm are already transmitted in the MP protocol, and can be used instead of separate WOW flags.
Sim: {Colin} Simplify smoke and contrails MP properties
Sim: {Colin} Use MP bool properties and deprecate the existing nasal bitmaps.
Sim: {Colin} Add several MP bool properties
Sim: {Colin} Add MP bool properties for engine state, vapour trails, loadout.
Sim: {Colin} Deprecate the existing nasal bitmaps and inefficient bool-as-int properties.
Model: {Colin} Fix drop tank select animation condition
Sim: {Colin} Use MP bool property for wing/canopy damage
Sim: {Colin} Use bool MP property for explosion
Sim: {Colin} Use short MP properties for ammo count
Sim: {Colin} Add back some animation conditions I forgot
Sim: {Colin} Remove old hidden MP property
Effect: Fixed lightmap in fuselage shader.
Arms: Fix for possible bug.
GUI: Removed print statement.
Effect: Added comments to frag file.
Arms: Another fix to prevent nill error.
Arms: Missile code now supports ejecting bombs with a speed.
Arms: fix for last commit.
Arms: Clusterbombs explosion more aligned to ground.
Arms: Fixed print bug.
Arms: RB99 and RB71 no longer auto-lofts. Also the guidance law updated plus drag also for RB74.
Arms: Missiles can now be set to guide while dropping.
Arms: RB99 and RB71 now guide while drop and is ejected by force.
Arms: RB99 can now guide at lower speeds.
Arms: Fixed serious bug in search code.
Arms: Added support for Attack Steering Cue.
Arms: Fixed seeker head position was opposite reported to HUD.
Arms: Fixed bug in DLZ.
Arms: Fixed if cycling fast through weapons one that was stopped could remain active.
Effect: Set noshadow flag on lights in preparation for compositor.
Sim: Better startup conditions for 2019.2.0, not perfect, but better.
Arms: Fix for missile seeker head.
Arms: RB99 now gets ejected with 20 fps instead of 10.
Arms: Fixed major multi-threading error that made missiles think they lost sight of target when they didn't. This resulted in tons of 'hit the ground' instead of splashes.
Arms: Ejected powered-missiles no align more to aircraft attitude instead of airstream.
Arms: Missiles will no longer lose attitude due to gravity before they have reached minimum guide speed.
TI: Fixed console error when saving plan with speed restrictions. It was harmless, but now its gone.
Arms: {Colin} Register gun/rocket hits without radar lock
Register gun/rocket hits without radar lock
Arms: {Thorsten} Added crater effect when bombs hit ground
Arms: Set flag to enable craters.
HUD: Replaced CCIP with more adv. algorithm.
Arms: M71 now can be fired without lock.
Arms: M71 will now hit anything nearby, not just what was locked when released.
Arms: Fix for hitting nil terrain with bomb.
Model: {Colin} Fix pedals movement direction
Radar: Fix for unneeded console output.
Effect: Fix for dithering in FG next.
Arms: {Colin} Fix M70 rockets trigger logic