Notice the hole in the terrain (which only looks like one) …
… and the cut-through cloud. Additionally, the propeller transitions to a black color in about 1 sec when I pause the simulation, then hops back to transparent when I unpause the simulation. The transparent propeller has the model-transparent effect assigned.
But what is worse - when I for example switch the view from cockpit to helicopter, I get a composite image of the panel and the outside for the duration of one frame, or two (yes, a framerate of < 10 is normal for me). And when I pause the simulation, then minimize FG, then open it again, I get black color instead of terrain for a frame or two. I tried turning ALS on and off, which did not change anything. I experienced none of these bugs in the latest AppImage 2020.4.0.
My graphics specs:
- nVidia GeForce 520M
- Proprietary drivers version 390.144
P.S.: I must admit that I am using the 2020.4.0 FGdata together with a git next executables build - do you think this could be the cause ? sorry, but I did not succeed in getting the latest FGdata as git always shows me a timeout at about 60 %.