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3d graphics and glasses

Graphics issues like: bad framerates, weird colors, OpenGL errors etc. Bad graphics ar usually the result of bad graphics cards or drivers.
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3d graphics and glasses

Postby vi3da » Thu Sep 10, 2020 6:23 pm

hello,
did anybody try recently to use 3D option view?
Honestly i didn't find any detailed explanation about different options.
Which option are you using (anaglyphic, horizontal/vertical split/quad_buffer....) and what glasses/equipments?

thank you
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Re: 3d graphics and glasses

Postby wlbragg » Thu Sep 10, 2020 7:13 pm

I played with it awhile back using the red/blue glasses and whatever technique that is. It worked as well as the glasses were cheap!
I only know there are several different ways to get 3 dimensional effects and FG has built in methods for a few of the different methods.
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Re: 3d graphics and glasses

Postby pb321 » Thu Sep 10, 2020 11:19 pm

I've used the stereo/split view with an "onn" virtual reality smartphone headset ($5 at Walmart). This is a "Google cardboard" device. I'm sure other, similar headsets are available or you could make your own. It worked pretty well but it is tough on the eyes! Software used was Trinus Cardboard for Android.
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