by wkitty42 » Wed Sep 18, 2019 4:23 pm
shouldn't one let the sim determine when objects are to be displayed instead of playing with range animations like this??
IIRC there was some discussion about this a few years back... at that time, the xmls were gone through and range animations were removed so the sim could do what it is designed to do WRT the LOD system and displaying objects in the scene...
then there's been LOD rewrites and new/different properties used... the ones in the LOD adjustment menu are not the same ones that used to be used...
best thing is to not use range animations at all and let the sim do the work as it is designed to do...
"You get more air close to the ground," said Angalo. "I read that in a book. You get lots of air low down, and not much when you go up."
"Why not?" said Gurder.
"Dunno. It's frightened of heights, I guess."