I'm not feeling like novice user, but experience some problem.
My task: make 3 slave computers working as image generators in flight simulator with 3 projectors and curved screen installed. 4th computer works as master. I sucsessfully solved slaving task, but for one of image generator I need asymmetric FOV. As I can understand, I can easily tune it via frustums (readme.multiscreen), but at this point I have problems.
I can't understand, how to enable frustum control in FG.
I have created camera.xml
- Code: Select all
<?xml version="1.0"?>
<PropertyList include="preferences.xml">
<sim>
<rendering>
<camera-group>
<camera>
<frustum>
<top>0.133</top>
<bottom>-0.133</bottom>
<left>-.1668</left>
<right>.1668</right>
<near>0.4</near>
<far>120000.0</far>
</frustum>
</camera>
</camera-group>
</rendering>
</sim>
</PropertyList>
I run simulator via Qt launcher with this addition: --config=C:\FlightGear\data\camera.xml
But I don't have /sim/rendering/camera-group/camera/frustum branch, and picture still without any changes.
What I'm doing wrong? I feel that answer will be easy, but right now can't solve the question.