by Burr » Mon May 28, 2018 6:56 pm
I too, have low frame rate issue. Here are my equipment stats:
Operating System
Windows 10 Home 64-bit
Computer type: Tablet
Installation Date: 5/4/2018 12:14:38 AM
CPU
Intel Core i5 7400T
Cores 4
Threads 4
Name Intel Core i5 7400T
Code Name Kaby Lake
Package Socket 1151 LGA
Technology 14nm
Specification Intel Core i5-7400T CPU @ 2.40GHz
Family 6
Extended Family 6
Model E
Extended Model 9E
Stepping 9
Revision B0
Instructions MMX, SSE, SSE2, SSE3, SSSE3, SSE4.1, SSE4.2, Intel 64, NX, VMX, AES, AVX, AVX2, FMA3
Virtualization Supported, Disabled
Hyperthreading Not supported
Bus Speed 99.8 MHz
Stock Core Speed 2400 MHz
Stock Bus Speed 100 MHz
RAM
Memory slots
Total memory slots 2
Used memory slots 2
Free memory slots 0
Memory
Type Unknown
Size 12288 MBytes
Channels # Dual
DRAM Frequency 1197.1 MHz
CAS# Latency (CL) 17 clocks
RAS# to CAS# Delay (tRCD) 17 clocks
RAS# Precharge (tRP) 17 clocks
Cycle Time (tRAS) 39 clocks
Command Rate (CR) 2T
Physical Memory
Memory Usage 36 %
Total Physical 12 GB
Available Physical 7.58 GB
Total Virtual 14 GB
Available Virtual 9.09 GB
SPD
Number Of SPD Modules 2
Slot #1
Slot #2
Intel HD Graphics 630
Manufacturer Intel
Model HD Graphics 630
Device ID 8086-5912
Revision 5
Subvendor HP (103C)
Current Performance Level Level 0
Current GPU Clock 0 MHz
I am running the program (2018.1.1) from the launcher. Rendering is default. Anti-Aliasing is off. I have this statment in additional command line arguments.
/sim/rendering/texture-compression=off
In View, Rendering options , I have everything disabled with the exception of Terrain Textures. Which I have set for Global alternative DDS format.
I have been flying the Cessna C172P. If I am over water, or areas with few graphics, my FPS can be as high as 30 to 40. When I am over land where there are comensurately more objects, it goes as low as 8. Which produces issues when landing. I have tried a few different airports, and the same general performance happens.
Any help would be appreciated!
Thanks,