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fg stopped

Graphics issues like: bad framerates, weird colors, OpenGL errors etc. Bad graphics ar usually the result of bad graphics cards or drivers.
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In order to help you, we need to know a lot of information. Make sure to include answers to at least the following questions in your initial post.

- what OS (Windows Xp/Vista, Mac etc.) are you running?
- what FlightGear version do you use?
- what graphics card do you have?
- does the problem occur with any aircraft, at any airport?
- is there any output printed to the console (black window)?
- copy&paste your commandline (tick the "Show commandline box on the last page of FGRun or the "Others" section on the Mac launcher).
- please upload a screenshot of the problem.

If you experience FlightGear crashes, please report a bug using the issue tracker (can be also used for feature requests).
To run FlightGear on old computers with bad OpenGL support, please take a look at this wiki article. If you are seeing corrupted/broken textures, please see this article.

Note: If you did not get a reponse, even after 7 days, you may want to check out the FlightGear mailing lists to ask your question there.

fg stopped

Postby sabir » Tue Sep 08, 2015 6:52 pm

:roll:
Dear friends..
Today I have installed fog 3.4.0..but it after run command it give workings message"fg has stopped"

My pc spec are
Intel (R) core i3-2120 CPU @ 3.30 GHz 2 core(s)
Ram 4 GB
32 bit OS
Display: Intel(R) HD graphics family

What is the issue?
Weather my PC is not compatible to run this game? What should I do..

Pls. Support..

Thanks

Sabir
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Re: fg stopped

Postby Johan G » Tue Sep 08, 2015 9:25 pm

It would help a lot if you could find out what operating system (OS) you are using. Windows, Mac OS X or GNU/Linux (and what versions/distro)?

It would also help if you could post the last 20 or so lines of the fgfs.log file within code tags (press the "QUOTE button to copy my example below). Instructions for finding the file can be found here.

Code: Select all
Example
Low-level flying — It's all fun and games till someone looses an engine. (Paraphrased from a YouTube video)
Improving the Dassault Mirage F1 (Wiki, Forum, GitLab. Work in slow progress)
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Re: fg stopped

Postby sabir » Wed Sep 09, 2015 4:30 pm

Thank you for your reply..
I am using window7 ultimate
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Re: fg stopped

Postby sabir » Wed Sep 09, 2015 4:46 pm

terrain:3:..\..\simgear\simgear\scene\tgdb\ReaderWriterSTG.cxx:488:Loading tile 942056.stg
terrain:3:..\..\simgear\simgear\scene\tgdb\ReaderWriterSTG.cxx:256:Loading stg file C:/Program Files/FlightGear 3.4.0/data/Scenery/Terrain/w130n30/w123n37/942056.stg
general:3:..\..\simgear\simgear\scene\material\matlib.cxx:247:SGMaterialCache::~SGMaterialCache() size=284
terrain:3:..\..\simgear\simgear\scene\tgdb\ReaderWriterSTG.cxx:488:Loading tile 942065.stg
terrain:3:..\..\simgear\simgear\scene\tgdb\ReaderWriterSTG.cxx:256:Loading stg file C:/Program Files/FlightGear 3.4.0/data/Scenery/Objects/w130n30/w123n37/942065.stg
terrain:3:..\..\simgear\simgear\scene\tgdb\ReaderWriterSTG.cxx:256:Loading stg file C:/Program Files/FlightGear 3.4.0/data/Scenery/Terrain/w130n30/w123n37/942065.stg
general:3:..\..\simgear\simgear\scene\material\matlib.cxx:247:SGMaterialCache::~SGMaterialCache() size=284
terrain:3:..\..\simgear\simgear\scene\tgdb\ReaderWriterSTG.cxx:488:Loading tile 942067.stg
terrain:3:..\..\simgear\simgear\scene\tgdb\ReaderWriterSTG.cxx:256:Loading stg file C:/Program Files/FlightGear 3.4.0/data/Scenery/Objects/w130n30/w123n37/942067.stg
terrain:3:..\..\simgear\simgear\scene\tgdb\ReaderWriterSTG.cxx:256:Loading stg file C:/Program Files/FlightGear 3.4.0/data/Scenery/Terrain/w130n30/w123n37/942067.stg
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Re: fg stopped

Postby legoboyvdlp » Wed Sep 09, 2015 7:30 pm

Looks like a scenery error... do you use terrasync?
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Re: fg stopped

Postby sabir » Mon Sep 14, 2015 2:16 pm

Dear..
May be I need graphic card..
Thank you for your support

Regards

Sabir
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Re: fg stopped

Postby hamzaalloush » Mon Sep 14, 2015 2:39 pm

legoboyvdlp wrote in Wed Sep 09, 2015 7:30 pm:Looks like a scenery error... do you use terrasync?


might be, but the logs look clean it's just mentioning it's loading tiles.
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