I've compiled FG from github and I'm noticing some strange conical artifacts like huge "circus tents", basically just around KSFO, haven't seen them anywhere else.
Attached screenshot demonstrates this:
I'm using Ubuntu 14.04, I have an Nvidia Gtx550ti.
I realise of course that github is development version so some issues are to be expected, I'm just not sure if this is one of them or if it's something with my setup..
Any ideas appreciated.
FGFS command line:
- Code: Select all
/usr/local/bin/fgfs
--fg-root=/home/daniel/Shared/Linux/Games/FlightGear/flightgear-fgdata
--fg-scenery=/home/daniel/Shared/Linux/Games/FlightGear/flightgear-fgdata/Scenery:/home/alt/Flightgear
--fg-aircraft=/home/daniel/Shared/Linux/Games/FlightGear/flightgear-fgaddon/Aircraft
--airport=KSFO
--aircraft=a26
--enable-random-objects
--enable-auto-coordination
--enable-horizon-effect
--enable-enhanced-lighting
--failure=pitot
--failure=static
--failure=electrical
--failure=vacuum
--enable-ai-models
--enable-ai-traffic
--enable-real-weather-fetch
--enable-clouds3d
--enable-fullscreen
--prop:/sim/frame-rate-throttle-hz=60
--geometry=1920x1200
--bpp=32
--texture-filtering=8
--enable-rembrandt
--disable-terrasync
--callsign=caliber
--multiplay=out,10,,0
--multiplay=in,10,,0
--disable-fgcom
--ai-scenario=KSFO_AirTrain
--ai-scenario=nimitz_demo
--ai-scenario=railway_demo
--ai-scenario=wingman_demo
--generic=socket,out,5,192.168.0.3,5501,udp,andatlas
--telnet=socket,in,20,,9000,tcp