Board index FlightGear Support Graphics

low visibility after trying Earthview Orbital Rendering  Topic is solved

Graphics issues like: bad framerates, weird colors, OpenGL errors etc. Bad graphics ar usually the result of bad graphics cards or drivers.
Forum rules
In order to help you, we need to know a lot of information. Make sure to include answers to at least the following questions in your initial post.

- what OS (Windows Xp/Vista, Mac etc.) are you running?
- what FlightGear version do you use?
- what graphics card do you have?
- does the problem occur with any aircraft, at any airport?
- is there any output printed to the console (black window)?
- copy&paste your commandline (tick the "Show commandline box on the last page of FGRun or the "Others" section on the Mac launcher).
- please upload a screenshot of the problem.

If you experience FlightGear crashes, please report a bug using the issue tracker (can be also used for feature requests).
To run FlightGear on old computers with bad OpenGL support, please take a look at this wiki article. If you are seeing corrupted/broken textures, please see this article.

Note: If you did not get a reponse, even after 7 days, you may want to check out the FlightGear mailing lists to ask your question there.

low visibility after trying Earthview Orbital Rendering

Postby pommesschranke » Sun Apr 05, 2015 12:43 pm

I use the git version, downloaded yeasterday, but the problem exists for a few weeks now since I
tried "Earthview Orbital Rendering"

I tried all the render settings that I know, but don't succeed to set it back to normal.

scenery in the medium and far distance always looks foggy :-(
pommesschranke
 
Posts: 1104
Joined: Sat Apr 27, 2013 7:58 pm
Location: EDLM & LJCE
Callsign: d-laser
IRC name: laserman
Version: git
OS: Linux Lubuntu 18.04

Re: low visibility after trying Earthview Orbital Rendering  

Postby sanhozay » Sun Apr 05, 2015 1:39 pm

Try --visibility=NNNNN or --visibility-miles=NN

The first setting is in metres. You should set visibility lower than your LOD Bare setting, otherwise you see edges of tiles (View ~ Adjust LOD Ranges ~ Bare).

http://wiki.flightgear.org/Command_line ... ng_Options
sanhozay
 
Posts: 1207
Joined: Thu Dec 26, 2013 11:57 am
Location: EGNM
Callsign: G-SHOZ
Version: Git
OS: Ubuntu 16.04

Re: low visibility after trying Earthview Orbital Rendering

Postby Thorsten » Sun Apr 05, 2015 2:41 pm

I'd be very surprised if there is a causal connection between 'low visibility' and 'Earthview' like indicated in your thread title. Earthview's idea of a low visibility is >80 km after all - and when it's not running (which it isn't between sessions, because you always have to start it by hand) the weather system of your choice writes visibility.

So I would turn this into an investigation of what weather system you are running and what its settings are.
Thorsten
 
Posts: 10820
Joined: Mon Nov 02, 2009 8:33 am

Re: low visibility after trying Earthview Orbital Rendering

Postby pommesschranke » Mon Apr 06, 2015 4:09 pm

thank you!

--visibility=90000

on the command line did work.

But without that I was not able to set the visibility inside flightgear,
the weather system overwrites it every second. Fair Weather -> ca. 25km visibility
pommesschranke
 
Posts: 1104
Joined: Sat Apr 27, 2013 7:58 pm
Location: EDLM & LJCE
Callsign: d-laser
IRC name: laserman
Version: git
OS: Linux Lubuntu 18.04

Re: low visibility after trying Earthview Orbital Rendering

Postby Thorsten » Mon Apr 06, 2015 4:37 pm

So I would turn this into an investigation of what weather system you are running and what its settings are.


I really mean it... Each weather system has its own idea what the visibility is and how to set it.
Thorsten
 
Posts: 10820
Joined: Mon Nov 02, 2009 8:33 am


Return to Graphics

Who is online

Users browsing this forum: No registered users and 1 guest