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Flightgear engine

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Flightgear engine

Postby Toanphuc » Sun Jun 20, 2010 7:20 pm

I am just a newbie here so it would be great if someone tell me about the Flightgear game engine and it features and about the possibility to intergrate it with other game or physic engines.
Thanks.
A good flight sim is not to make people feel fly easier but to make them feel fly is as real as it get.
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Re: Flightgear engine

Postby rsotaccs » Sun Jun 20, 2010 7:22 pm

All I know is that it uses PLIB, OpenAL and OpenSceneGraph. See the wiki (http://wiki.flightgear.org/) for more help.
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Re: Flightgear engine

Postby simbabeat » Sun Jun 20, 2010 8:15 pm

Not to mention C++ if he is talking about that side of things.
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Re: Flightgear engine

Postby HHS » Sun Jun 20, 2010 8:38 pm

simbabeat wrote:Not to mention C++ if he is talking about that side of things.


Well, C++ is the language all parts are written in.
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