BTW: if you should happen to have a minute or two, and given that you seem to have a knack for the whole Nasal/Canvas thing, and especially for "projections", you might want to take a look at another long-standing feature request (for which there is already code, it just isn't integrated with Canvas::Map projection handling):
...
AC3Db
MATERIAL "mat 0 Rouge" rgb 1.000 0.000 0.000 amb 0.800 0.800 0.800 emis 0.000 0.000 0.000 spec 0.500 0.500 0.500 shi 64 trans 0.000
MATERIAL "mat 1 Rose" rgb 0.000 0.120 .230 amb 1.000 0.400 0.400 emis 0.000 0.000 0.000 spec 0.200 0.200 0.200 shi 64 trans 0.000
MATERIAL "empty-set at runtime" rgb 0.000 0.000 0.000 amb 0.800 0.800 0.800 emis 0.000 0.000 0.000 spec 0.200 0.200 0.200 shi 64 trans 0.000
OBJECT world
name "Blender_exporter_v3.0__plan.ac"
kids 2
OBJECT poly
name "mySurface"
data 5
texture "TexturesPlando/violet.png"
texrep 1 1
crease 40.0
numvert 4
-2.66423 0 2.35963
2.66423 0 2.35963
-2.66423 0 -2.35963
2.66423 0 -2.35963
numsurf 1
SURF 0X0
mat 2
refs 4
0 0 0
1 1 0
3 1 1
2 0 1
kids 0
OBJECT poly
name "Sides"
data 9
texture "TexturesPlando/rose.png"
texrep 1 1
crease 45.0
numvert 8
-2.66423 0 2.35963
2.66423 0 2.35963
-2.66423 0 -2.35963
2.66423 0 -2.35963
-2.66423 -30 2.35963
2.66423 -30 2.35963
-2.66423 -30 -2.35963
2.66423 -30 -2.35963
numsurf 4
SURF 0X10
mat 1
refs 4
1 0 0
5 1 0
7 1 1
3 0 1
SURF 0X10
mat 1
refs 4
3 0 0
7 1 0
6 1 1
2 0 1
SURF 0X10
mat 1
refs 4
2 0 0
6 1 0
4 1 1
0 0 1
SURF 0X10
mat 1
refs 4
0 0 0
4 1 0
5 1 1
1 0 1
kids 0
OBJECT poly
name "mySurface"
data 5
Plane <--- here the parser expects 5 characters, because of the "data 5" line before, for example "Plane", like in your plaque2D.ac
texture "TexturesPlando/violet.png"
AC3Db
MATERIAL "mat 0 Rouge" rgb 1.000 0.000 0.000 amb 0.800 0.800 0.800 emis 0.000 0.000 0.000 spec 0.500 0.500 0.500 shi 64 trans 0.000
MATERIAL "mat 1 Rose" rgb 0.000 0.120 .230 amb 1.000 0.400 0.400 emis 0.000 0.000 0.000 spec 0.200 0.200 0.200 shi 64 trans 0.000
MATERIAL "empty-set at runtime" rgb 0.000 0.000 0.000 amb 0.800 0.800 0.800 emis 0.000 0.000 0.000 spec 0.200 0.200 0.200 shi 64 trans 0.000
OBJECT world
name "Blender_exporter_v3.0__plan.ac"
kids 2
OBJECT poly
name "mySurface"
texture "TexturesPlando/violet.png"
texrep 1 1
crease 40.0
numvert 4
-2.66423 0 2.35963
2.66423 0 2.35963
-2.66423 0 -2.35963
2.66423 0 -2.35963
numsurf 1
SURF 0X0
mat 2
refs 4
0 0 0
1 1 0
3 1 1
2 0 1
kids 0
OBJECT poly
name "Sides"
texture "TexturesPlando/rose.png"
texrep 1 1
crease 45.0
numvert 8
-2.66423 0 2.35963
2.66423 0 2.35963
-2.66423 0 -2.35963
2.66423 0 -2.35963
-2.66423 -30 2.35963
2.66423 -30 2.35963
-2.66423 -30 -2.35963
2.66423 -30 -2.35963
numsurf 4
SURF 0X10
mat 1
refs 4
1 0 0
5 1 0
7 1 1
3 0 1
SURF 0X10
mat 1
refs 4
3 0 0
7 1 0
6 1 1
2 0 1
SURF 0X10
mat 1
refs 4
2 0 0
6 1 0
4 1 1
0 0 1
SURF 0X10
mat 1
refs 4
0 0 0
4 1 0
5 1 1
1 0 1
kids 0
- I tried to have the plaque.ac directly included in trigger.xml (not in a plaque.xml file) and the models don't show at all - is it normal ?
OBJECT_STATIC Models/0Barrage/barrage.xml 2.497737370188425 45.41365006605746 420.00 240 0 -2
gabrielalexm wrote in Mon Mar 22, 2021 10:39 pm:I modified the stg file in the TerraSync directory.
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