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Spoken ATC

Nasal is the scripting language of FlightGear.

Re: Spoken ATC

Postby clm76 » Sun Jul 09, 2017 9:35 am

Hi rleibner,

Thanks for your new version.
One comment :
It's not recommended to use "sim/fg-root" to set "spoken_atc" directory because if you change of flightgear version or update it, you will loss your files. It's better to set it in "sim/fg-aircraft".
So for the Citation X, I wrote in the CitationX-set.xml :
Code: Select all
<key n="60">
  <name>less-than</name>
  <desc>Spoken ATC</desc>
  <binding>
  <command>nasal</command>
  <script>
    atc.speak(15)
  </script>
</binding>
</key>
.........
<nasal>
  <atc>
   <file>Aircraft/CitationX/Nasal/spoken_atc/init.nas</file>
   <file>Aircraft/CitationX/Nasal/spoken_atc/atc_tools.nas</file>
   <file>Aircraft/CitationX/Nasal/spoken_atc/phraseology.nas</file>
   <file>Aircraft/CitationX/Nasal/spoken_atc/voice.nas</file>
 </atc>
........
</nasal>

and set the "spoken_atc" directory in "/home/chris/fg/My_Aircraft/CitationX/Nasal"
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Re: Spoken ATC

Postby Hooray » Sun Jul 09, 2017 10:10 am

not so sure if I agree with that - ideally, this would be developed further so that it can remain/become an actual Nasal submodule that lives in $FG_ROOT/Nasal - in the meantime, $FG_HOME/Nasal would seem like a good compromise - but I don't quite see why this should be part of an aircraft directory structure, given that it's far from aircraft specific, right ?

Maybe I am misunderstanding something, but my impression was that this would be licensed under the GPL so that this could be committed to the base package once it has gone through a few more iterations to extend/improve a few things and generalize the script.

If it's not intended to be GPL'ed or put up for review to be committed as an optional feature, $FG_HOME/Nasal would be the safest location.

Regarding the installation procedure, you could also look at Torsten's way of integrating the resurrected chatter.nas module in the form of a "plugin" with a custom --config setup
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Re: Spoken ATC

Postby clm76 » Sun Jul 09, 2017 10:59 am

not so sure if I agree with that - ideally, this would be developed further so that it can remain/become an actual Nasal submodule that lives in $FG_ROOT/Nasal - in the meantime, $FG_HOME/Nasal would seem like a good compromise - but I don't quite see why this should be part of an aircraft directory structure, given that it's far from aircraft specific, right ?

It's ok if it will be really integrated in a near future in FG but ... sometimes it takes a long time and updating frequently Fg may causes some loss files, no ?
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Re: Spoken ATC

Postby Hooray » Sun Jul 09, 2017 11:06 am

even then, $FG_HOME/Nasal would seem like a much better place
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Re: Spoken ATC

Postby AndersG » Sun Jul 09, 2017 11:07 am

If it is not integrated soon it'd be better, IMO, to design it to go into ~/.fgfs/Nasal/ a.k.a. $FG_HOME/Nasal/ than any other place.
It is a per-user space and separate from any installed files.
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Re: Spoken ATC

Postby Hooray » Sun Jul 09, 2017 11:25 am

I agree with AndersG - my suggestion would be to keep the current directory structure, and simply change the installation instructions to move the whole directory to $FG_HOME/Nasal - you may then however need to add a simple spoken_atc.nas file to $FG_HOME/Nasal that loads the corresponding files from $FG_HOME/Nasal/spoken_atc - because I think that ThorstenB never fixed his sub-module implementation to be in line with Melchior's original implementation (haven't actually tested that, so may be wrong).

Anyway, dropping a simple one-liner into $FG_HOME/Nasal/spoken_atc.nas that merely calls io.load() in a foreach loop would be straightforward to do.

That would also mean that there would be no work involved if/when the script gets committed as an actual Nasal submodule
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Re: Spoken ATC

Postby rleibner » Sun Jul 09, 2017 3:00 pm

Hooray wrote in Sun Jul 09, 2017 11:25 am: ... Anyway, dropping a simple one-liner into $FG_HOME/Nasal/spoken_atc.nas that merely calls io.load() in a foreach loop would be straightforward to do.
That would also mean that there would be no work involved if/when the script gets committed as an actual Nasal submodule

I agree, seems to be the best option.
If we all agree, I include the new script inside the zip (but outside of the folder) and update the wiki.
Last edited by rleibner on Sun Jul 09, 2017 3:31 pm, edited 1 time in total.
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Re: Spoken ATC

Postby Hooray » Sun Jul 09, 2017 3:29 pm

I started adding a few lines of code demonstrating how to do this a few hours earlier.
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Re: Spoken ATC

Postby rleibner » Sun Jul 09, 2017 3:45 pm

I saw it. I will test that on my computer and make the update.
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Re: Spoken ATC

Postby Hooray » Sun Jul 09, 2017 3:47 pm

Yeah, like I said, it's untested - I haven't actually had time to build/run FlightGear in months, but if you hit some roadblock, feel free to ask around here, I should still be able to make heads and tails of most Nasal code (except anything written by Philosopher)
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Re: Spoken ATC

Postby rleibner » Sun Jul 09, 2017 4:33 pm

I've just moved the spoken_atc dir to fg-home/Nasal, (change init.nas, line 5) and created the new fg-home/Nasal/spoken_atc.nas (fixing misspelling on line 8 ).

Mmm... seems that there's a problem with the namespaces :roll:
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Re: Spoken ATC

Postby Hooray » Sun Jul 09, 2017 4:35 pm

check io.nas, there is an API to load everything into a configurable namespace (probably an optional arg)
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Re: Spoken ATC

Postby rleibner » Sun Jul 09, 2017 6:38 pm

Done. All is OK now. :)
I'm doing some minor changes (optimizing code) and update the wiki page.
Thanks, Hooray
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Re: Spoken ATC

Postby wkitty42 » Sun Jul 09, 2017 10:30 pm

Hooray wrote in Sun Jul 09, 2017 10:10 am:not so sure if I agree with that - ideally, this would be developed further so that it can remain/become an actual Nasal submodule that lives in $FG_ROOT/Nasal - in the meantime, $FG_HOME/Nasal would seem like a good compromise - but I don't quite see why this should be part of an aircraft directory structure, given that it's far from aircraft specific, right ?

i was thinking that it could be temp added as an addon in the FGADDON/addons directory with random ATC chatter and detailed EarthView addons... when finalized, then moving it elsewhere into FG proper... i dunno, though :)
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Re: Spoken ATC

Postby Hooray » Sun Jul 09, 2017 11:18 pm

I don't know if Torsten's plugin/addon approach ever got documented anywhere other than some of us pointing out on the forum how clever it was, but given that he has already provided feedback about the work in question, I guess we don't need to worry about that - Torsten is usually not shy when it comes to providing coding feedback, and as long as people comply with it, he is usually also quick to get things committed that he's previously commented on as long as he's seen his requests being followed up on.
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