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Making movies

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Re: Making movies

Postby Learid » Fri Jan 11, 2019 1:52 pm

Looks Awsome! Thanks!
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Re: Making movies

Postby Thorsten » Sun Jan 13, 2019 6:02 pm

After quite a number of tries, we finally managed to arrange to meet the local blacksmith - who agreed to help us out. So he will actually play the... village smith (Pekka really looks the part...) and we can finally show Rordan's workplace.

This will be the entry to the village smithy:

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And here's the fire:

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Re: Making movies

Postby Thorsten » Thu Feb 14, 2019 6:06 pm

Finally I got our new movie-making toy under control - a cam drone. Today was decent flight weather (no snowfall, not too cold such that the battery delivers,...) and while I was slightly overworked on the first two attempts two days ago *cough*, the drone performed flawlessly today and we could record quite a bit of video footage (and I managed to land in one piece on our small impromptu helipad...)

This is our home from above:

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A selfie of the drone operators (while Katharina is photographing the drone...)

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And later in the day, a hazy sunset in the west from 75 m above ground.

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This is really terrific, this opens up quite a few new and exciting camera positions and movements :mrgreen:

(I have to give it to the autopilot of the drone, it really knows its business - on the last flight we got suddenly gusty winds, my weather station measured 5 kt on the ground, so likely twice that aloft) - initially the drone drifted for a good 30 m, but came back on its own and I managed to get it down safely just a little later - the GPS-assisted position hold mode surely works...)
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Re: Making movies

Postby wlbragg » Thu Feb 14, 2019 6:25 pm

Talk about green with envy, I've got an early model, light weight toy that I can get to 100m or so, but a slight breeze and it's gone.
Kansas(2-27-15)/Ohio/Midwest scenery development.
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