I noticed our water shader effect is not driven in the direction of the wind?
I noticed our water shader effect is not driven in the direction of the wind? Has this always been like this or is something broken? Can it be corrected?
Hooray wrote in Sun Aug 09, 2020 10:29 am:https://edition.cnn.com/videos/travel/2019/10/17/microsoft-flight-simulator-reboot-orig.cnn
[youtube]RR5XtKWF0uk[/youtube]
Delta5142 wrote in Sun Oct 02, 2022 10:45 pm:it is still miles behind this absolute beast of a simulator.
Delta5142 wrote in Sun Oct 02, 2022 11:48 pm:What's amazing is that FG already has experimental HDR and PBR on the nightly branches.
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