My friend is running Flightgear 2019.1.1 on Windows 10 with 3 identical monitors. We figured out how to run a master and two slaves to create a really nice cockpit. However when we fly multiplayer he can only see my plane on the master monitor and not on the slaves. I've searched the forum, and tried finding stuff on the wiki, no luck. What are we overlooking? The settings are:
Master Settings:
- Code: Select all
--native-fdm=socket,out,60,localhost,5500,udp
--native-ctrls=socket,out,60,localhost,5501,udp
--native-fdm=socket,out,60,localhost,5502,udp
--native-ctrls=socket,out,60,localhost,5503,udp
Slave 1:
- Code: Select all
--native-fdm=socket,in,60,,5500,udp
--native-ctrls=socket,in,60,,5501,udp
--fdm=null
--disable-sound
--prop:/sim/ai/enabled=false
--prop:/sim/ai-traffic/enabled=false
--prop:/sim/rendering/bump-mapping=false
--prop:/sim/rendering/draw-otw=false
Slave 2:
- Code: Select all
--native-fdm=socket,in,60,,5502,udp
--native-ctrls=socket,in,60,,5503,udp
--fdm=null
--disable-sound
--prop:/sim/ai/enabled=false
--prop:/sim/ai-traffic/enabled=false
--prop:/sim/rendering/bump-mapping=false
--prop:/sim/rendering/draw-otw=false
Thanks in advance!
mill-j