Hi to everyone,
I am trying to control two planes from two FG instances at the same time to simulate coordinated maneuvers on my computer. To not disturb any public FGMS I use my own computer e.g. localhost as a server. I want to control both instances from Simulink. I managed to control both planes at the same time from Simulink and I also managed to visualize both plane in both instances (i.e. the communication between the two instances actually works) but as soon as I start my simulation, the plane that does not originally belong to the respective FG instance appears very jittery whereas the original plane that does not come via the multiplayer server works very smoothly. It seems like FG has a problem with sending or receiving the data. I use the following command lines for my two planes:
Plane 1: --fdm=network,localhost,5501,5502,5503 --multiplay=out,10,127.0.0.1,5000 --multiplay=in,10,127.0.0.1,5001 --callsign=Test1
Plane 2: --fdm=network,localhost,5501,5503,5503 --multiplay=out,10,127.0.0.1,5001 --multiplay=in,10,127.0.0.1,5000 --callsign=Test2
Is there anyone out there you can also relate to that problem or anyone who might know a solution? I would be very thankful!
Cheers