I was very interested to read that AI aircraft can create turbulence.
http://wiki.flightgear.org/AI_wake_turbulence
I'm quite interested in this feature and wondered if there was more regarding it's use in Multiplayer as I would like to do some two aircraft simulations and having wake turbulence would make that much more useful.
I know there are ways to control multiple aircraft but they are really multiplayer based solutions not AI aircraft control. https://github.com/christosci/OpenTargetGenerator
But apparently AI objects can be scripted using the property tree(UDP)?
http://wiki.flightgear.org/Scripted_AI_Objects#AI_Objects
Does anyone have any experience here?
Edited to add.
The aerial refuelling page specifies it does not include wake turbulence but is this now out of date?
http://wiki.flightgear.org/Howto:Aerial_refueling
http://wiki.flightgear.org/Howto:Implement_aerial_refueling_capability