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Ryan Navion

Controlling your aircraft, using the autopilot etc.

Ryan Navion

Postby Robertfm » Tue Jul 30, 2019 12:02 pm

Nice looking aircraft unfortunately it won't start. Anyone any ideas. There is no auto start shown, I tried 's' and also using key but it won't start although it turns over.
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Re: Ryan Navion

Postby wkitty42 » Tue Jul 30, 2019 4:35 pm

that's one of helijah's craft... YASIM FDM... updating FG to the nearest sharp edge of development... will try the craft and see what i can see...

[time passes]

no problem starting it... never been in it before... here's what i did...

first was to CTRL-C so i could see the click spots... then
in the middle of the cockpit down low, click the magneto switch to both, to the left of the magneto switch click the sideways lightning bolt to turn on the electric, left of that, click to turn on the generator/alternator, on the right side of the magneto switch push the red knob (throttle) in a little bit... i did pull the blue knob out a tad but may not have needed to... then i hit 's' and she fired right up...
"You get more air close to the ground," said Angalo. "I read that in a book. You get lots of air low down, and not much when you go up."
"Why not?" said Gurder.
"Dunno. It's frightened of heights, I guess."
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Re: Ryan Navion

Postby Robertfm » Tue Jul 30, 2019 5:25 pm

I am currently flying the Robin DR 400 at the moment when I land I will follow your instructions.
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Re: Ryan Navion

Postby wkitty42 » Tue Jul 30, 2019 5:35 pm

i guessed at them as i went through them... it started but i didn't try to fly... i did have to hit the 'B' to set the brake, though... she was rolling once i got it started and i was still zoomed in on the dashboard :)
"You get more air close to the ground," said Angalo. "I read that in a book. You get lots of air low down, and not much when you go up."
"Why not?" said Gurder.
"Dunno. It's frightened of heights, I guess."
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Re: Ryan Navion

Postby WoodSTokk » Tue Jul 30, 2019 10:50 pm

The Ryan Navion starts and fly nicely. Yes, the breaks are released at session start (should i fix it?).

Correct starting procedure:
1.) make sure the prop feather is full in (blue knob)
2.) make sure the mixture is full in (red knob)
3.) make sure the throttle is only a liitle bit in (black knob)
4.) turn on electric switch
5.) turn the key to BOTH
6.) turn and hold the key full right to START (key 's' works also)
7.) if the engine is running, release the key (or release the 's' key)
8.) turn on the generator switch

In real, after starting you should warm up the engine 5 minutes on 800 rpm.
After warm up, advance to 1500 rpm and test both magneto. It should not drop below 1200 rpm.
If all works well, switch back to both magneto and you are ready to fly.
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Re: Ryan Navion

Postby Robertfm » Wed Jul 31, 2019 8:18 am

Thanks for the fuller starting procedure. It would be helpful if brake was applied by default, but not a big deal, I have a brake button on my yoke.
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Re: Ryan Navion

Postby Robertfm » Wed Jul 31, 2019 6:00 pm

Another issue I'm finding is the lack of climb speed, rarely gets above 50 knots when I use pitch set at 8. As soon as I level off the speed climbs quite happily. The Rich/Lean setting seems to have little effect until the bottom 25% and that then reduces speed.
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Re: Ryan Navion

Postby WoodSTokk » Thu Aug 01, 2019 2:53 am

The Navion has by default a Continental E-185-9 engine with 205 hp max.
You can change to the Super Navion in the launcher witch has a Lycoming GO-435-C2 engine with 260 hp max.
Therefor, the Super Navion has a greater climb rate.

I have only inserted the mixture in the yasim file. I dont know how YAsim calculate it and i'm not a pilot, so i have no experience how that should behave in real.
It will be nice if a real pilot can tune the setting in the yasim file.
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Re: Ryan Navion

Postby Robertfm » Thu Aug 01, 2019 9:06 am

Sorry don't understand how to do this 'You can change to the Super Navion in the launcher witch has a Lycoming GO-435-C2 engine with 260 hp max'. It's still a great little plane to fly in the sim.
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Re: Ryan Navion

Postby WoodSTokk » Thu Aug 01, 2019 9:42 am

The entry In the launcher has a picture on the left side and a title and short description on the right side.
If you click on the title 'Ryan Navion (YAsim)' you can choose between the 'Ryan Navion' and the 'Ryan Super Navion 260'.
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Re: Ryan Navion

Postby Robertfm » Thu Aug 01, 2019 9:52 am

Thanks, I'll take a look shortly.
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Re: Ryan Navion

Postby Robertfm » Thu Aug 01, 2019 4:12 pm

That was easy. Flying Super today. It still struggles to get above 55knots when climbing. Another question if I may what are the 3 vertical small lights White Orange Blue at the very top of the panel. The orange one flashed as I was landing. Is this height warning or some form of locator.
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Re: Ryan Navion

Postby wkitty42 » Thu Aug 01, 2019 4:27 pm

outer, middle and inner marker lights maybe??
"You get more air close to the ground," said Angalo. "I read that in a book. You get lots of air low down, and not much when you go up."
"Why not?" said Gurder.
"Dunno. It's frightened of heights, I guess."
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Re: Ryan Navion

Postby Robertfm » Thu Aug 01, 2019 5:59 pm

Bit late as the centre one started to flash as I was about to touch down. Hence I thought it may be altitude warning.
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Re: Ryan Navion

Postby dilbert » Fri Aug 02, 2019 10:10 am

The trim wheel label is labeled backward; however, it works correctly. Rotate the wheel up to trim the nose down. You should then be able to establish a reasonable climb speed.
The 160 HP model will climb 700 fpm at 80 Knots. :)
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