How much RAM do you have - the exception is confusing me a little.
Also is there any chance that you can get a stack trace from a few different segfaults so we can compare? Also maybe try starting at FHAW and see if that makes any difference.
Also is there any chance that you can get a stack trace from a few different segfaults so we can compare?
EngineCovers
<!--effect>
<name>glossy</name>
<inherits-from>Aircraft/F-15/Models/metal</inherits-from>
<object-name>EngineCovers</object-name>
<object-name>Heat Xchanger.001</object-name>
<object-name>SpeedBrakeRam</object-name>
<object-name>Right Main lower oleo</object-name>
<object-name>Lower FWD oleo</object-name>
<object-name>Left Main lower oleo</object-name>
</effect-->
Removing two unnecessary surfaces doesn't change anything... crash!
cptRon wrote in Wed Feb 13, 2019 2:23 pm:but leaving it alone,'out of the box,' is fine on your system?
What are the two unnecessary surfaces?
Also, on the model I had, remove doubles removed 72 vertices
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