Board index FlightGear Support Flying

F-16 CJ Help  Topic is solved

Controlling your aircraft, using the autopilot etc.

F-16 CJ Help

Postby randomperson123 » Tue Dec 27, 2016 11:49 pm

I usually use an f-16 fighting falcon regular, but I decided to try out FGUK's more updated f-16 CJ. But I can't seem to get it off the ground :oops: . parking brakes off(obviously), and I think throttle is working. Help!
Villagers.
randomperson123
 
Posts: 29
Joined: Sat Dec 10, 2016 6:04 pm

Re: F-16 CJ Help

Postby Necolatis » Tue Dec 27, 2016 11:59 pm

More updated? Certainly that's far from true in regards to aerodynamics and flight control system.
"Airplane travel is nature's way of making you look like your passport photo."
— Al Gore
User avatar
Necolatis
 
Posts: 2233
Joined: Mon Oct 29, 2012 1:40 am
Location: EKOD
Callsign: Leto
IRC name: Neco
Version: 2020.3.19
OS: Windows 10

Re: F-16 CJ Help

Postby Thorsten » Wed Dec 28, 2016 8:51 am

As far as I know, the FGUK version is YaSim-based... In contrast, the FGAddon version is a high-fidelity JSBSim FDM - last time I checked with TONS (!) of aero data tables worked in. With that amount of input, the flight dynamics blows YaSim clean out of the water (which isn't very good in the transonic regime in the first place because it really has no good modeling of wave drag etc...)

Anyway - while you see FGUK folks around here regularly, you'll probably get a faster answer in their own forum when it's about their aircraft.
Thorsten
 
Posts: 12490
Joined: Mon Nov 02, 2009 9:33 am

Re: F-16 CJ Help

Postby StuartC » Wed Dec 28, 2016 9:00 am

Silly question, but did you start the engine?
StuartC
 
Posts: 3175
Joined: Fri Jun 18, 2010 9:18 pm
Location: Arse end of the Universe
Callsign: WF01
Version: 2019.1
OS: W10 64 bit

Re: F-16 CJ Help

Postby randomperson123 » Wed Dec 28, 2016 3:52 pm

yep, I turned on the engines. its kinda embarrassing. I've flown 30+ different aircraft in Flightgear, but this one won't fly :oops: . For the updated version, I meant that this one has more 'sophisticated' things like you can load it up with missiles and stuff, even if you can't fire them. Also, it has a (slightly) better current HUD, but I have heard the HUD is still in dev. It also seems to have better exterior textures. Also, here is an image comparison.
Image
Villagers.
randomperson123
 
Posts: 29
Joined: Sat Dec 10, 2016 6:04 pm

Re: F-16 CJ Help

Postby StuartC » Wed Dec 28, 2016 4:40 pm

Just tested the current one and it starts and flies just fine.
Where did you download it from?
And what Flightgear version are you running?
StuartC
 
Posts: 3175
Joined: Fri Jun 18, 2010 9:18 pm
Location: Arse end of the Universe
Callsign: WF01
Version: 2019.1
OS: W10 64 bit

Re: F-16 CJ Help

Postby Thorsten » Wed Dec 28, 2016 7:23 pm

Also, it has a (slightly) better current HUD, but I have heard the HUD is still in dev


You do know that the F-16C and the F-16A actually have a different HUD, right?

I meant that this one has more 'sophisticated' things like you can load it up with missiles and stuff, even if you can't fire them


I guess we use the word 'sophisticated' in a very different way... :mrgreen:

Having seen a fair share of F-16 cockpit screenshots, I'd certainly go with the left one... (if my memory doesn't deceive me, the C actually has a broader HUD frame, and I know only monochrome MFDs in the plane - but maybe I'm just wrong here for the more modern variants...)
Thorsten
 
Posts: 12490
Joined: Mon Nov 02, 2009 9:33 am

Re: F-16 CJ Help  

Postby randomperson123 » Wed Dec 28, 2016 10:19 pm

OOk then I don't know what i did but it flies. Yay! but I kinda prefer the original official one better. Thx!
Villagers.
randomperson123
 
Posts: 29
Joined: Sat Dec 10, 2016 6:04 pm

Re: F-16 CJ Help

Postby randomperson123 » Sun Jan 01, 2017 3:51 pm

Just wondering, isn't the CJ Bombable compatible? I don't think the regular one is.
Villagers.
randomperson123
 
Posts: 29
Joined: Sat Dec 10, 2016 6:04 pm

Re: F-16 CJ Help

Postby erik » Tue Jan 03, 2017 10:46 am

No, the official F-16 in FGAddon does not have bombable support (yet).

Erik
Current: Parachutist, Paraglider, Pterosaur, Pilatus PC-9M and variants, ERCO Ercoupe, Fokker Dr.1, Fokker 50, Fokker 100
Less active: Cessna T-37, T-38, Santa Claus. Previous: General Dynamics F-16. Worked on: Wright Flyer
erik
 
Posts: 2244
Joined: Thu Nov 01, 2007 2:41 pm

Re: F-16 CJ Help

Postby J Maverick 16 » Tue Jan 03, 2017 3:41 pm

randomperson123 wrote in Sun Jan 01, 2017 3:51 pm:Just wondering, isn't the CJ Bombable compatible?

FGUK doesn't use Bombable so no.
If you want to deal with missiles/bombs/damage/etc. then I'd suggest you to wait for next improvements of the "regular" one.
Regards, Maverick
Breakin' the sound barrier every day!

Scenery designer, basic livery maker, aircraft developer (KC-137R, F-16, A330, C-32J, MH-60)
Flying with Thrustmaster FCS Flight Pack + MFD Cougar
Aviation media on IG at: @j_maverick16.aviation
User avatar
J Maverick 16
 
Posts: 910
Joined: Sat Feb 01, 2014 7:26 pm
Location: Northern Italy
Callsign: J-Mav16
Version: 2020.3.19
OS: macOS

Re: F-16 CJ Help

Postby randomperson123 » Wed Jan 04, 2017 12:00 am

aww... is there anyone out there that could bombable mod the f-16? It would be epic.
Villagers.
randomperson123
 
Posts: 29
Joined: Sat Dec 10, 2016 6:04 pm

Re: F-16 CJ Help

Postby PINTO » Wed Jan 04, 2017 12:11 am

There's talk of maybe OPRF-ifying the not-CJ version, but I wouldn't hold your breath.
Actively developing the MiG-21bis (github repo) (forum thread) (dev discord) (fg wiki)

http://opredflag.com is an active flightgear dogfighting community (using a system that isn’t bombable)
User avatar
PINTO
 
Posts: 966
Joined: Wed Oct 21, 2015 7:28 pm
Callsign: pinto
Version: stable
OS: Win10

Re: F-16 CJ Help

Postby randomperson123 » Wed Jan 04, 2017 12:15 am

yea... is there any aircraft that work with dogfighting over MP other than the included ones? If there are any jets that would be cool.
Villagers.
randomperson123
 
Posts: 29
Joined: Sat Dec 10, 2016 6:04 pm

Re: F-16 CJ Help

Postby PINTO » Wed Jan 04, 2017 12:20 am

OPRF doesn't use bombable, but we have the F-14, F-15, Saab 37 Viggen, Mirage 2000, Typhoon, and a MiG-21bis (work in progress, but still able to be used). All these are capable of MP dogfighting (again, not bombable - we use a different system).

e: we have 27 planes (including variants) capable of shooting down and/or being shot down. This includes AWACS, the A-10, the SR-71, etc. We also have AI assets such as ground- and sea-based SAM launchers that aren't scenario based and are shared over MP.

e2: an AI fighter is in the works, but progress is slow due to other commitments.
Last edited by PINTO on Wed Jan 04, 2017 12:25 am, edited 1 time in total.
Actively developing the MiG-21bis (github repo) (forum thread) (dev discord) (fg wiki)

http://opredflag.com is an active flightgear dogfighting community (using a system that isn’t bombable)
User avatar
PINTO
 
Posts: 966
Joined: Wed Oct 21, 2015 7:28 pm
Callsign: pinto
Version: stable
OS: Win10

Next

Return to Flying

Who is online

Users browsing this forum: No registered users and 4 guests