polly wrote in Sat Jun 03, 2023 12:44 pm:Please, if you found something that contradicts what I described then say what it is and where you found it.
It isn't that anything contradicted your description, it's just that what pass-through does, it's function, was unclear to me.
wkitty42 wrote in Sat Jun 03, 2023 12:51 pm:as far as "pass-through" specifically goes, i think that it means that when it is false, the button or axis movements are handled here in this block and not passed through to the other parts of the sim for more processing... if "pass-through" is true, then the button and axis movements are passed through to the rest of the sim...
^This!^ is what my brain was failing to process. Thank you.
Opening and closing lines w/ <whatever>code</whatever> was understood. Indention for clarity was understood. That xml can be whatever you want it to be, got it. My lack of vocabulary concerning code is a huge limitation for me. What does pass-through mean? That it's confined or not, essentially. That's how my brain is processing it anyway.
There is more that isn't obvious to me. What is archive="y"? Is an archive being called or created, and in either case, what are the locations, or does it mean something else entirely?
All of which seems distracting from just being able to use all the buttons, and why an xml file in the event folder causes a fatal exception, though could potentially provide a clue. Of which, for me, many are indeed needed.
Is there some sort of primer for what's what in FG code and structure, for dummies? The wiki seems informative, just digging through everything to find something relevant to my situation, combined with my ignorance, is slow going.
The wiki 'Aircraft properties reference' seems like the correct path to get started. Is there something else anyone might suggest?