by wkitty42 » Fri Jan 21, 2022 7:57 pm
in-sim F10->File->Joystick
it should say in the selector box at the top middle of the configuration area... it may not look like a file name, though... it may just say what it is using for the joystick... with that we can find out while file is being used...
but i think i would look over the ones i listed and find one that is close to start with... then copy it to somewhere safe just to be sure... then place a copy of it in $FG_HOME/Input/Joystick with the needed edit to link it to the joystick... that would be the "name" property tag and it should be the name of the device as seen by the js_demo tool in the FG binary directory... then you can manually modify the code in the file to fit the X56... be sure to keep a safe copy of your edited file away from FG just in case it updates it when you least expect it... when you have it all working as desired, then it should be fine to present for inclusion in the project...
i've written this from memory and cannot access my other system at this time to verify all the steps... you might should also check on the wiki and see if it has any pages about setting up a new joystick with FG... i'm pretty sure you'll use the js_demo tool numerous times to be sure what the switches and axis are numbered as, too...
"You get more air close to the ground," said Angalo. "I read that in a book. You get lots of air low down, and not much when you go up."
"Why not?" said Gurder.
"Dunno. It's frightened of heights, I guess."