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Is there a Taxidraw for Mac

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Is there a Taxidraw for Mac

Postby Marsdolphin » Mon Mar 02, 2020 3:08 am

Hi,
Is there a taxidraw for Mac OS?
I'm trying to draw some groundnets for AI traffic.
Regards,
Mars.
"When everything seems to be against you, remember that the planes always takeoff into the wind".

Have fun flying!
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Re: Is there a Taxidraw for Mac

Postby BecOzIcan » Mon Mar 02, 2020 1:26 pm

Not quite sure. check this page http://taxidraw.sourceforge.net/

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Re: Is there a Taxidraw for Mac

Postby Hooray » Mon Mar 02, 2020 8:38 pm

Note that it would be fairly straightforward to create a Nasal/Canvas-based taxiway editor to run directly inside FlightGear, e.g. in the form of an add-on.

Someone with a background in Nasal/Canvas coding could probably get up a rough prototype in a few days, or a single weekend.

Once you think about it, we have all the tools necessary for something like that, including tons of existing code, namely:


Also, we already have a powerful mapping framework: http://wiki.flightgear.org/MapStructure

There is also already an existing groundnet parser/processor (layer) for the MapStructure framework, created by ThomasS:
http://wiki.flightgear.org/Ground_Services
Image

In addition, we have several 2D drawing frameworks:
http://wiki.flightgear.org/Canvas_Draw
Image

The most recent one created by jsb: http://wiki.flightgear.org/Canvas_draw_library
Image

I could probably post a rough prototype here if enough people are interested, as long as we can find someone to pick up the idea and extend to it as needed - ideally, someone with a background in Nasal/Canvas coding, e.g. avionics - someone interested in doing Canvas related GUI work, any takers ? :D

Again, this won't include much coding initially - it's mainly copy and paste, by taking from the wiki and integrating things as needed. Ideally, something like this would then be turned into an add-on.

Please feel free to spread the word (cross-posting in taxidraw related topics is hereby explicitly encouraged!) - I can certainly fill in any gaps and answer questions as needed, getting something like taxidraw running inside fgfs won't be that much work given how much of the tooling we have already. Someone with a solid understanding of Nasal, Canvas and OOP could have a drag&drop editor with undo/redo functionality implemented in under 300 lines of code, mostly copied from existing tutorials and sources (snippets).

And in the process, you could also suggest new features - that way, "taxidraw" could be embedded inside fgfs, and it would be available to all people able to run fgfs.

To be clear, if you are able to to write Nasal code, and to create Canvas based avionics, the few missing bits to pull that off are all about the Canvas GUI subsystem, which is really straightforward.

I would also volunteer to write a dedicated tutorial, or even turn the whole idea into a tutorial for the wiki, provided we can find enough people (contributors) interested in seeing something like that materialize ? Maybe, there are even folks out there, who'd like to venture into Canvas GUI coding a bit more ? :)
Please don't send support requests by PM, instead post your questions on the forum so that all users can contribute and benefit
Thanks & all the best,
Hooray
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Re: Is there a Taxidraw for Mac

Postby Marsdolphin » Tue Mar 03, 2020 1:49 am

@BecOzlcan: There is one for Mac OS X Tiger but I am using Mac OS Mojave. It crashes my computer.
@Hooray I don't really know what you mean. I have ground services, but I need to edit the groundnet. Is there a way on a Mac or a tutorial or something?
Regards,
Mars.
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Have fun flying!
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Re: Is there a Taxidraw for Mac

Postby portreekid » Tue Mar 03, 2020 10:16 pm

I'm currently building one based on electron/leaflet. It's still alpha but it can edit. You have the APT.dat as a background. Electron should be releasable for Apple
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Re: Is there a Taxidraw for Mac

Postby Marsdolphin » Wed Mar 04, 2020 1:34 am

Hi,
Do you have a link?
I have all the apt.dat I need.
Regards,
Mars.
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Re: Is there a Taxidraw for Mac

Postby portreekid » Thu Mar 05, 2020 11:34 am

Going to production is taking longer than anticipated.

Build : https://travis-ci.org/Portree-Kid/flightgear-airports/

Code & Releases : https://github.com/Portree-Kid/flightgear-airports
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Re: Is there a Taxidraw for Mac

Postby Marsdolphin » Fri Mar 06, 2020 1:33 am

Hi,
How do we use it?
Regards,
Mars,
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Have fun flying!
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Re: Is there a Taxidraw for Mac

Postby portreekid » Fri Mar 06, 2020 7:03 am

First of all I need it to build. Then I will write a wiki article
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Re: Is there a Taxidraw for Mac

Postby Marsdolphin » Fri Mar 06, 2020 3:47 pm

OK.
"When everything seems to be against you, remember that the planes always takeoff into the wind".

Have fun flying!
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Re: Is there a Taxidraw for Mac

Postby portreekid » Sun Apr 19, 2020 3:02 pm

https://github.com/Portree-Kid/flightgear-airports/releases/tag/untagged-ab5474ea145ee5dbdc48

As I can only test Windows a feedback regarding Windows would be interesting.
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Re: Is there a Taxidraw for Mac

Postby pb321 » Sun Apr 19, 2020 4:34 pm

Great to see this becoming a reality! I will give it a try and return feedback on the Windows version via PM.
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Re: Is there a Taxidraw for Mac

Postby portreekid » Sun Apr 19, 2020 7:05 pm

I meant mac of course :-(
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Re: Is there a Taxidraw for Mac

Postby portreekid » Wed Jul 22, 2020 7:42 am

FG Airports seem to work. https://github.com/Portree-Kid/flightgear-airports it is very much work in progress but actively supported and a release every few days. I estimate a 100% taxidraw replacement aka MVP in 1-2 months.
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