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WED Airport Groundnets

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WED Airport Groundnets

Postby portreekid » Sat Apr 09, 2016 9:12 pm

I have souped up weg2fg so I can process a wed file containing multiple airports. Now I have taken up improving the scottish airports, since I saw they are only missing groundnets but have traffic files.
I have some questions.

https://github.com/Portree-Kid/Airports_Scotland
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Re: WED Airport Groundnets

Postby portreekid » Sat Apr 09, 2016 10:13 pm

Learning by looking at KSEA with a fully developed groundnet. But another question. X-Plane doesn't seem to require connected parkings. Does FG?
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Re: WED Airport Groundnets

Postby gooneybird » Sat Apr 09, 2016 10:32 pm

portreekid wrote in Sat Apr 09, 2016 10:13 pm:X-Plane doesn't seem to require connected parkings. Does FG?


Yes, you may need to use Taxidraw for that.

Groundnet for EGPH has been done and Glasgow and Aberdeen are work in progress.
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Re: WED Airport Groundnets

Postby portreekid » Sun Apr 10, 2016 8:04 am

And I just spotted another difference. The actual runway is not modelled. Purple are pushback? Unfortunatly TaxiDraw doesn't work for me. How are you releasing Edinburgh?
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Re: WED Airport Groundnets

Postby gooneybird » Sun Apr 10, 2016 4:19 pm

What runway?
Yes purple are pushback.
Taxidraw does take a bit of setting up and can be a bit temperamental at times but it is still the best prog. for ground networks.

I have about 15 groundnets ready to go but just waiting on a few fixes to the AI system so I can tidy them up before releasing.

If you want to try Edinburgh I can post it here.
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Re: WED Airport Groundnets

Postby portreekid » Sun Apr 10, 2016 8:06 pm

In WED the Runway has a "Taxiway" all down the center.

Image

Any Ideas?
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Re: WED Airport Groundnets

Postby gooneybird » Sun Apr 10, 2016 8:42 pm

Sorry but that tells me nothing :?
What runway, what airport :?:
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Re: WED Airport Groundnets

Postby portreekid » Sun Apr 10, 2016 8:48 pm

Image

That is KSEA, which I looked at because of http://developer.x-plane.com/2012/01/atc-taxi-layouts/.
The red line is the runway centerline, yellow is "active" and green is just the taxi net.
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Re: WED Airport Groundnets

Postby gooneybird » Sun Apr 10, 2016 8:55 pm

Ok, now I am confused! I thought you were talking about one of the Scottish airports in real life not KSEA in WED.

I don't know enough about WED to answer that, maybe one of the WED users will chip in here.
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Re: WED Airport Groundnets

Postby portreekid » Sun Apr 10, 2016 9:13 pm

No the general way airport taxi groundnets are to be drawn in WED.

I'll be having problems with taxidraw since my apt.dat is 850.

TaxiDraw supports apt.dat formats up to 810. Future scenery builds of FlightGear will make use of the newer 850 format, which is also used by X-Plane. For this newer format, WorldEditor should be used.
Any further airport updates done in TaxiDraw will not be used.


So I'll probably put work into weg2fg, so I can design in WED an generate the fg groundnets.
Last edited by portreekid on Wed Apr 13, 2016 1:51 pm, edited 1 time in total.
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Re: WED Airport Groundnets

Postby gooneybird » Sun Apr 10, 2016 9:26 pm

Oh! I must have missed that then, No more Taxidraw groundnets wanted!!
Ok there's no point in releasing them now :cry: :cry:
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Re: WED Airport Groundnets

Postby portreekid » Sun Apr 10, 2016 9:50 pm

You can probably import them into WED from an apt.dat.
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Re: WED Airport Groundnets

Postby portreekid » Wed Apr 13, 2016 1:52 pm

I would be interested in the EGPH groundnet. I can use it as Testdata then.
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Re: WED Airport Groundnets

Postby elgaton » Wed Apr 13, 2016 4:02 pm

portreekid wrote in Sun Apr 10, 2016 9:13 pm:No the general way airport taxi groundnets are to be drawn in WED.

I'll be having problems with taxidraw since my apt.dat is 850.

TaxiDraw supports apt.dat formats up to 810. Future scenery builds of FlightGear will make use of the newer 850 format, which is also used by X-Plane. For this newer format, WorldEditor should be used.
Any further airport updates done in TaxiDraw will not be used.

The wiki is not 100% accurate. While it is true that TaxiDraw should not be used anymore to edit airports (since WED has replaced it), ground networks are an exception: there is a similar functionality in WED, called "ATC taxi routes", but FlightGear does not use it (yet - the plan is to read ATC info directly from apt.dat in the future).

The best way would be to create them both (in WED and in TaxiDraw).
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Re: WED Airport Groundnets

Postby gooneybird » Wed Apr 13, 2016 4:47 pm

More confusion!!

It would be nice to have written down in black and white what is acceptable and what is not, we currently have more traffic than ever but due to the thousands of X-plane groundnets in terrasync even less of that traffic is active.

the plan is to read ATC info directly from apt.dat in the future


I take it this has now been agreed amongst the devs, do we have a time line for this and will taxidraw groundnets still be used or abandoned? I hope they are not being abandoned as I consider them superior to the current X-plane system :(

portreekid wrote in Wed Apr 13, 2016 1:52 pm:I would be interested in the EGPH groundnet. I can use it as Testdata then.


Here you go, it may not be the final version though.
http://www.mediafire.com/download/2oga3n00wbye3k8/EGPH.groundnet.zip
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