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Groundnets and WED

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Groundnets and WED

Postby qf707 » Thu Oct 18, 2012 3:37 pm

With the new scenery creator do the ground nets still have to use Taxidraw or can they be created some other way?.

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Re: Groundnets and WED

Postby Gijs » Thu Oct 18, 2012 8:47 pm

WorldEditor has some form of groundnetwork support, but it is incomplete and not compatible with the FlightGear format. For now TaxiDraw is still the preferred tool. Note that you could load a screenshot of a WED layout as background image in TaxiDraw..
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Re: Groundnets and WED

Postby qf707 » Fri Oct 19, 2012 4:05 am

Ok thanks Gijs.I guess there is no point in changing the existing groundnets until they are converted to WED.
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Re: Groundnets and WED

Postby VaLeo » Fri Oct 26, 2012 12:31 am

here I have my python script that convert yellow markings into groundnet.

Image
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Re: Groundnets and WED

Postby ot-666 » Fri Oct 26, 2012 3:42 pm

VaLeo wrote in Fri Oct 26, 2012 12:31 am:here I have my python script that convert yellow markings into groundnet.


I would be very interested in this :wink:
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Re: Groundnets and WED

Postby Soitanen » Fri Oct 26, 2012 5:31 pm

Wow!!! Really cool and useful!
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Re: Groundnets and WED

Postby VaLeo » Sat Oct 27, 2012 2:05 pm

Grab it here
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Re: Groundnets and WED

Postby ot-666 » Sat Oct 27, 2012 2:31 pm

Thanks :D
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Re: Groundnets and WED

Postby omega95 » Wed Aug 07, 2013 2:33 pm

Hmm, when I run it, it gives me this -

Code: Select all
<?xml version="1.0" encoding="UTF-8"?>
<groundnet>
  <TaxiNodes>
  </TaxiNodes>
  <TaxiWaySegments>
  </TaxiWaySegments>
</groundnet>


But I have a working taxiway layout I made in the earth.wed.xml file in the same directory.

I was wondering if those yellow lines are just normal taxiway lines or some kind of different lines? :|
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Re: Groundnets and WED

Postby VaLeo » Fri Aug 23, 2013 7:39 am

I pushed a fix for it.
WED guys slightly changed xml structure, and points goes to another node...

omega95 wrote in Wed Aug 07, 2013 2:33 pm:I was wondering if those yellow lines are just normal taxiway lines or some kind of different lines? :|


And yes, script looked for "Solid Yellow" line, but you use "Solid Yellow (Black)"
I add an list of type of line that will counts as taxiways, you can edit it for your needs.

Code: Select all
sortsOfLine = ["Solid Yellow (Black)", "Solid Yellow"]
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Re: Groundnets and WED

Postby VaLeo » Fri Aug 23, 2013 1:02 pm

Now it also converts Parkings, and can work with new and old WED xml' versions.
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Re: Groundnets and WED

Postby Soitanen » Sat Aug 24, 2013 6:50 am

Parkings - great! Will try it for Sochi.
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Re: Groundnets and WED

Postby BecOzIcan » Sun Nov 17, 2013 11:04 am

Hi Vadym,

This is one Fantastic Tool. I managed to get my groundnet available in Taxidraw in less than 2 hours despite being a Win7 user with no experience in Python (nor in WED) ....

BUG : Taxidraw first crashed when loading the file (I use version 26JUL2010). This is most likely caused by the different format used between Parkings and Nodes for LAT/LON; Your script converts Parkings in Decimal and Nodes in Deg/Min/Sec as shown below:

Code: Select all
    <Parking airlineCodes="" heading="99.86" index="68" lat="49.013126350" lon="2.538179650" name="Z4" number="" radius="40" type="gate" />
    <Parking airlineCodes="" heading="30.78" index="69" lat="49.012640260" lon="2.539605040" name="Z7" number="" radius="40" type="gate" />
  </parkingList>
  <TaxiNodes>
    <node holdPointType="none" index="21" isOnRunway="0" lat="N48 59.936" lon="E2 33.732" />
    <node holdPointType="none" index="22" isOnRunway="0" lat="N48 59.922" lon="E2 33.752" />
    <node holdPointType="none" index="23" isOnRunway="0" lat="N48 59.901" lon="E2 33.729" />

After I erased the Parking entries in the XML file, Taxidraw was the able to ingest it.

Can you advise if this is an easy fix and if you could make a corrected version available soon ? (If not, I will re enter my parkings manually but ... :-(

I would also recommend you update the Groundnet wiki to indicate the tool exist (a lifesaver with the new 850 format) http://wiki.flightgear.org/Interactive_traffic. I am happy to help with that part if you want

Again, Great Work and thank you for your contribution
Take Care
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Re: Groundnets and WED

Postby VaLeo » Sun Nov 17, 2013 10:46 pm

BecOzIcan, thanks for review!

I have pushed fix for Parkings just now.

And yes, please be so kind to update wiki. I'm not well English speaker/writer (only reader ;) ) to make it right.
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Re: Groundnets and WED

Postby BecOzIcan » Sat Nov 23, 2013 11:11 am

Hey Vadym, I added a quick reference to this post on the AI Traffic wiki.
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