Hi
I tracked down method FGAIManager::calcCollision in src/AIModel/AIManager.cxx. It contains tgt_ht[] with 13 elements. I wonder what position and therefore which tgt_ht multiplayer objects have?
In the same file around line 517 lots of AiBoject types are handled, but not multiplayer and not 13 but 11. Also "ai_list" is defined, but I cannot find it. In http://wiki.flightgear.org/AI_Systems and gdata/Docs/AI_doc.html the table is also shorter.
=> where is the type list defined - and what position does AIMultiplayer have?