awen wrote in Fri Dec 04, 2020 5:43 pm:I would like to know how you made it possible to show photo scenery under the airport layout. In my case, the grass blocks all photo scenery and looks really weird.
I didn't make anything, I didn't know whether photo scenery would block airport grass.
I was wondering how LERS looks texturized from low altitudes...
...but you can still identify real surfaces from higher altitudes (remember: this is 4k, not 16k):
I guess (and it is only a guess) that photoscenery blocks materials or not based on shaders and their noise functions.
In these snapshots, airport grass is a custom regional material, not the default airport grass material. You can find this material in southern-europe.xml. Airport grass on southern Europe is a dry surface not completely covered with grass, it has large patches made of dirt and several levels of noise. I guess only some of these levels are blocked by photoscenery.