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[YouTube] OSM2city is AWESOME!

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[YouTube] OSM2city is AWESOME!

Postby Parnikkapore » Sat Oct 13, 2018 10:17 am

Just how much more dense can the scenery be if you turn on OSM2city? Let's generate some tiles and find out...

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Re: [YouTube] OSM2city is AWESOME!

Postby vanosten » Sat Oct 13, 2018 5:22 pm

Hi

Were in the world is this scenery? It shows the problem with current OSM data in that there are only few areas with good building coverage. And therefore the scenery in the video actually looked quite empty to me. I hope that within one months or so this will change. The newest code for osm2city already includes the possibility to generate buildings at plausible places - however I need to parametrise the distance between buildings in a different way to make it look better. When that has happened, I will make an announcement - and then it would be cool if you could repeat the video with the newest scenery.
Maintaining osm2city
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Re: [YouTube] OSM2city is AWESOME!

Postby Catalanoic » Sat Oct 13, 2018 8:19 pm

Videos with Parnikkapore style like that can be nice showing features or new releases, and a variety of aircraft and scenery as well.
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Re: [YouTube] OSM2city is AWESOME!

Postby Parnikkapore » Sat Oct 13, 2018 9:23 pm

It's VTSP and VTBS. Building coverage in VTSP (first minute of the video) is actually rather nice, but everything's rather empty in other places. owbb is a good thing to have here.
There are free alternatives to every program you encounter. You just have to find them.
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