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Iceland from space

Screenshots, videos, sound recording etc. taken in/with FlightGear.

Re: Iceland from space

Postby Johan G » Wed Jan 29, 2014 9:42 pm

I find this topic interesting in many ways.

@Thorsten: The screenshots clearly shows the advantages of the procedural texturing. Not too long ago a lot more than the glaciers would have had those repeating patterns. They are quite a show off of your other efforts as well. 8)
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Re: Iceland from space

Postby Thorsten » Thu Jan 30, 2014 4:22 pm

If you want to inhibit the b-52 you need to do this
- in the x15-1-set.xml file comment out the inclusion of the b52.nas script
- in the X-15.nas script comment the updateB52() line 59 and x15.initPattern (x15.Smith_ranch) line 70
- set the /x15/not-mated property to true (either runtime or in the set file)


Thanks.

Just to make sure - what's the license of your X-15 version? If I manage to rig a spaceplane for the PoSSUM simulation from it, do I have your permission to hand it out?

The screenshots clearly shows the advantages of the procedural texturing. Not too long ago a lot more than the glaciers would have had those repeating patterns. They are quite a show off of your other efforts as well.


I'm glad nobody else even noticed... shows that the de-tiling is rather good these days. You wouldn't believe how much effort it is to make some things not stick out (especially with lighting...) :-)

I think the glaciers could also be better, there's been a snag in my reasoning, the shader fades the third overlay layer at large distances, which I think it actually doesn't need to do and which doesn't save much on framerate either - so in the mid-term, I'll try to fix that.
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Re: Iceland from space

Postby Flying toaster » Thu Jan 30, 2014 5:10 pm

Thorsten wrote in Thu Jan 30, 2014 4:22 pm:Just to make sure - what's the license of your X-15 version? If I manage to rig a spaceplane for the PoSSUM simulation from it, do I have your permission to hand it out?

The license is GPL so feel free to hand it out. I generally minimise the distribution because I want to have something workable before giving away, but it really is meant to be distributed and modified at will in the long term
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Re: Iceland from space

Postby Thorsten » Fri Jan 31, 2014 7:27 pm

Just a quick status report - I managed to divorce the X-15 from the B-52 so that it will start everywhere, I added some sound (I need the audio feedback when thrusters are firing), I've tested the RCS and it works as advertized, so I guess we have a working spaceplane.

I'll make that version available soonish.
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Re: Iceland from space

Postby punkepanda » Sat Feb 01, 2014 3:13 am

How do you enable such a view.. When above 10.000 ft I see the ground as squared scenery tiles only.. How to load more scenery?
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Re: Iceland from space

Postby punkepanda » Sat Feb 01, 2014 3:27 am

Ok Figured it out. Adjusting the property "/sim/rendering/static-lod/bare"
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