Johan G wrote in Sat Jul 31, 2021 2:25 pm:You will need to get permission from all the creators who's videos you want to use.
Yep, that will be a bit tricky to chase up
It's also the case there is a very limited amount of content on youtube about FG. Only a few people making videos, some tutorials or aircraft guides videos, and the rest are the odd video about FG by a newcomer who hasn't got into FG and usually hasn't learned how to configure it yet. There's also the odd dodgy video by a non-FG youtuber that you shouldn't use for information e.g.
link. Almost none of the few available videos is at high settings - or the person making them hasn't figured out configuring FG (there are some videos at high settings though).
Most of the available content is in text form, or screenshots in the forum or wiki.
Like Johan said there's a vast amount of possible things to cover - not to mention info about features that has not been added to places like the wiki and is available on the forum/mailinglist threads from when the feature was created. The tours page contains a bit info about a few topics (
https://www.flightgear.org/category/tours/ ) , and the wikipedia page (
https://en.wikipedia.org/wiki/FlightGear ) has an extremely rough overview of the physics and visuals with sources to articles on flightgear.org , flightsim.com, etc.
The simplest way is probably to select an aspect of FG, find relevant screenshots at high settings from the wiki (
https://wiki.flightgear.org/Category:Sc ... h_settings ) or forum ( SOTM ) to do a slide show like in this video
link , find some non-copyrighted music with a film-score-ish feel (links from google:
link ,
link ), and add text to the slide show with information about that topic (you can ask in the forum for where to find more info on a topic).
Using screenshots, or pausing the sim for a few seconds and holding the camera steady, can remove some of the blurriness in youtube videos that comes with a fast changing, complex, scenes - this is caused by youtube's slightly lossy algorithm e.g. with scenes that have things like trees or grass. Zooming the camera FoV also works to show detail I guess.
Kind regards