I can get the position where a click occured on terrain/landscape from "/sim/input/click/..." and via the Nasal function geo.click_position();
If however I click e.g. on the deck of a carrier this position is not set, as I havn't touched the terrain.
My question is, if there is a way to find out - on Nasal level - where I clicked on the object ?
i.e. I would like to know more precisely where I clicked, than a pick animation would tell me, which fires in any case if I pick the object and doesn't tell me where I touched it.
Thanks
Mike-DE