by Necolatis » Sat May 14, 2016 1:46 pm
Some users have complained that the script will fail with a cryptic "AttributeError: 'NoneType' object has no attribute 'filepath'" exception if export was done, and some textures had no data.
Therefore in the latest version 2.8, the script will no longer fail, but issue warnings if that the case. If you move the mouse the warnings will go away, just pull down the top bar to see them, they are orange lines. Same kind of warnings will be given when importing and textures are not found (exporting such a model without fixing the textures will result in the aforementioned exporter warnings about missing data).
Full 2.8 changelog
Importer: Can now better handle different line types and also points (lines consisting of single vertex).
Exporter: Will now write the plugin version into the .ac file as world name.
Importer: Warning messages is now given when textures could not be found on disk.
Exporter: Warnings will now be given if textures has no data when attempting to save them, instead of halting the export with an exception.
Exporter: If a texture was modified inside Blender but not saved, for example with "Texture Paint", the modified texture is now being saved alongside the exported AC3D file, instead of the original unmodified texture.
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