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AI traffic NCE LFMN

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AI traffic NCE LFMN

Postby PST » Fri Oct 05, 2018 3:44 pm

Hi,

Just wondering if this is normal ? : a few seconds after starting FG on runway 04R in Nice, 3 or 4 airliners spawn out of the grass to the right of the runway, and start rolling over the grass then cross the runway at an angle.
Not great for takeoffs... and not very realistic.

Is this normal AI traffic behavior ? I don't know if it's specific to LFMN.
PST
 
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Joined: Fri Oct 05, 2018 2:42 pm

Re: AI traffic NCE LFMN

Postby BecOzIcan » Fri Oct 05, 2018 5:51 pm

In absence of groundnet arriving AI aircrafts will 'appear' in the middle of the airport tile and taxi straight to either the runway threshold or their parking position (depending on if they arrive or leave) . You can turn AI off (or build a groundnet)

Cheers
Ian
Current Projects: AI Traffic, Models & Liveries
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BecOzIcan
 
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Location: Sydney, NSW, Australia
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Re: AI traffic NCE LFMN

Postby PST » Sat Oct 06, 2018 3:56 pm

Aha ! OK I'll take a look at that ! Thanks !! :)
PST
 
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