Using the latest Windows version of 2017.3.1, The carrier/ship parking is still not quite right.
Selecting a ship and parking area to run at FG start up, the ship is still spawning in after the aircraft which leaves me rather wet.
Tested with various ships set to start at run time and the success rate is less than 50%. The complexity of the ship model doesn't appear to have any effect on the Loading of its model at start up.