legoboyvdlp wrote in Fri Sep 11, 2015 4:57 pm:If they hit the ground and make smoke, that might work...
Thats ok though.
No actually it's not, ..as you have to fudge around 'ctrl clicking' several boolean entries in the property browser for the ..controls/armaments/.. just to release one bomb, and it doesn't work for all of them. And the submodels don't have working impact animations, so no smoke or explosion.
I have over a day and a half into this, it's a dead end so far.