OE-PH1 wrote in Sun Jul 19, 2015 4:00 pm:dear friends of the A330,
I tried to contribute with repairing some multiplayer bugs.
But, there is another big problem with the A330's route manager I am not able to repair! Maybe there is someone out there (except artix, who seems to be busy these days) who is able to have a look at it:
This is what I experience with the example LOWI --> EDDF
I set up the route until waypoint PSA. From then it depends on which runway is in use how the route would continue. Let's say I find out (ATIS or ATC) that 27L is in use. Then I have to enter new waypoints: CHA and the transition waypoints to ILS 27L. So I go to the FPLN page and enter the new waypoints and activate the new route.
Here start the problems:
instead of keeping the recent waypoint, the very first waypoint of my whole route becomes the recent waypoint. When I try to fix this by DIRTO correct waypoint, FG crashes. This makes the routemanager useless. The only workaround is to insert the whole route at the beginning, but this is not very realistic and not possible in multiplayer with ATC.
Maybe, anyone is able to have a look at the nasal which does the routes and find out what is wrong?
By the way, a similar bug appears when inserting a STAR, but this can wait...
Thank you so much!
legoboyvdlp wrote in Mon Jul 20, 2015 11:20 pm:Hi artix, what would need to be done to have a non-canvas displays but keep the throttles, fmc, autopilot modes etc? Just removing the canvas nd...
legoboyvdlp wrote in Tue Jul 21, 2015 9:28 pm:Because I want to test my theory that canvas is causing my crashes.
<canvas_nd>
<file>Aircraft/A330-200/Models/Instruments/ND/canvas/ND.nas</file>
</canvas_nd>
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