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Graphics Tips and Tricks

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Re: Graphics Tips and Tricks

Postby E-Savageair » Tue Mar 26, 2013 8:25 am

Hi Gooney,

I'm updating some of my 744 paints as well as some new paint in the works, but I'm running into this problem .....

Image

I'm wondering if it's something I'm doing in the layers or an alpha channel problem or in the texture kit or in the model? still working it out
Can you check it out in your time?
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Re: Graphics Tips and Tricks

Postby gooneybird » Tue Mar 26, 2013 9:17 am

The uv mapping for the door doesn't fill the door aperture, you'll have to have a nice word with Gijs to fix that.

The grey rectangle is the door map.
Image
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Re: Graphics Tips and Tricks

Postby Gijs » Tue Mar 26, 2013 9:53 am

Oops, only one panel seems to be correct. Not sure how that could happen (I did not notice it because it is not prominently visible on the default Boeing livery), but yes, it needs to be fixed in the model. Thanks for notifying me!
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Re: Graphics Tips and Tricks

Postby E-Savageair » Tue Mar 26, 2013 2:41 pm

Thanks for your help everyone :D
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Re: Graphics Tips and Tricks

Postby gooneybird » Tue Jan 10, 2017 9:43 pm

Just a heads up. The latest version of Inkscape has been released.
https://inkscape.org/en/
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Re: Graphics Tips and Tricks

Postby yanes » Wed Jan 11, 2017 4:05 am

the rised ribbingswas useful technique , This can be done in Gimp as well , thank you , this was a one of my headaches when texturing elements
(I know the post is old but I can't pass without saying thanks
we can avoid a lot of 3d work and allow much less vertices in meshes

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Re: Graphics Tips and Tricks

Postby gooneybird » Wed Jan 11, 2017 8:34 pm

You are welcome ;)

I'm surprised more people have not posted their graphics tips here.
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Re: Graphics Tips and Tricks

Postby Catalanoic » Thu Jan 12, 2017 3:24 pm

Maybe someone made this before, i want to create these directional lights on facades, the windows are easy to do but the other ones maybe not, in GIMP there's a plugin to do it but i don't have good results. Maybe someone can help me!?
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Re: Graphics Tips and Tricks

Postby gooneybird » Thu Jan 12, 2017 7:34 pm

Image
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Re: Graphics Tips and Tricks

Postby Catalanoic » Sun Feb 12, 2017 5:47 pm

Thanks gooneybird! your help is really appreciated, but i can't reproduce your instructions
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Re: Graphics Tips and Tricks

Postby gooneybird » Sun Feb 12, 2017 9:06 pm

I believe this only works with Inkscape 0.92.

There is a link to 0.92 a couple of posts up if you have not got it.
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Re: Graphics Tips and Tricks

Postby yanes » Sun Feb 12, 2017 11:36 pm

You made me fan of Inkscape , guy !
Before , even designing an icon (for linux softwares) was a nightmare for me :mrgreen: since I need a just a pass .from Inkscape .
now I use it frequently (since it saved me with the help of your post in the first page(perm))

Thank you very much .

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Re: Graphics Tips and Tricks

Postby Catalanoic » Mon Feb 13, 2017 2:56 pm

Ok, Inkscape 0.92, but how i get that green line? when i add blur it does anything.
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Re: Graphics Tips and Tricks

Postby gooneybird » Mon Feb 13, 2017 8:34 pm

Here is the svg file I used to create the screenshot https://www.mediafire.com/?wa5x72bqc7wigdy
The green line is the outline of the shape I used to "clip" the light shape.

If you select one of the objects on Layer 2 and select "release clip" it will break the two shapes apart that should help you understand how it was done.

If you are not sure how clipping works the manual does a better job of explaining it than I can.
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Re: Graphics Tips and Tricks

Postby Catalanoic » Tue Feb 14, 2017 2:42 pm

I think most of the people can't understand it without step by step guide, but i take the idea. Your svg file hasn't layers, all plain.
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