by wkitty42 » Wed Oct 18, 2017 10:05 pm
i see this, too... looks like part of the model is missing... i'm not seeing any errors in my logs, though... trying now to figure out how fgviewer works to maybe look at the craft with it...
[EDIT]
i see the same thing in fgviewer (missing nose) but i can't get it to load the whole craft... when i try loading fgviewer from fgfs, that totally fails... probably due to path problems since my flightgear stuff is built using the d&c script... the things that are missing when i do get fgviewer to load the craft don't indicate anything to do with the nose... it almost looks like the model is not complete to that point... or maybe it has multiple noses available depending on which livery is used but i don't see any errors when switching liveries, either...
"You get more air close to the ground," said Angalo. "I read that in a book. You get lots of air low down, and not much when you go up."
"Why not?" said Gurder.
"Dunno. It's frightened of heights, I guess."