Ysop wrote in Thu Jan 20, 2022 12:29 pm:FDM invalid only on the ground or after replay? Just asking as I wasn't experiencing this on my machine.
Yes, only on the ground. I don't know what exactly caused it, but for example when you pull back on the elevator on the ground standing still, for some seconds nothing happens, then the thing pitched up slowly (which couldn't be stopped by pushing the yoke back forward), flipped over, and went into a spin and was catapultated up into the air. When it came down again it was catapultated up again much higher and spinning much faster, and when it came down again it just went underground and I got an invalid FDM. At least the catapultating is due to the lack of contact points - there are only two. Also the gear is positioned completely wrong, which leads to some unexpected visuals on takeoff and landing (not taking off despites the aircraft already in the air … visually). The 3D model is great, but the FDM …
Ysop wrote in Thu Jan 20, 2022 12:29 pm:Especially for the one from the overhead break!
That's which one ?