Board index FlightGear Development

FlightGear is opensource, so you can be the developer. In the need for help on anything? We are here to help you.
Forum rules
Core development is discussed on the official FlightGear-Devel development mailing list.

Bugs can be reported in the bug tracker.
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  • Core
    Core development takes mainly place at the devel-mailinglist. Click this link to learn more.
  • Aircraft
    Questions and discussion about creating aircraft. Flight dynamics, 3d models, cockpits, systems, animation, textures.
    4747 Topics
    84128 Posts
    Last post by eadsJose View the latest post
    Thu Dec 13, 2018 4:54 pm
  • Scenery
    Questions and discussion about enhancing and populating the FlightGear world.
    2381 Topics
    32849 Posts
    Last post by portreekid View the latest post
    Thu Dec 13, 2018 1:21 pm
  • New features
    Discussion and requests for new features. Please note that FlightGear developers are volunteers and may or may not be able to consider these requests.
    626 Topics
    9276 Posts
    Last post by rleibner View the latest post
    Wed Dec 12, 2018 5:16 pm
  • AI Traffic
    Intelligent, computer controlled vehicles that drive/fly over the planet!
    409 Topics
    5029 Posts
    Last post by SP-KOK View the latest post
    Thu Dec 13, 2018 4:17 pm
  • Weather
    Everything related to weather simulation, visuals should be discussed in the shader subforum.
    114 Topics
    1896 Posts
    Last post by Richard View the latest post
    Fri Dec 07, 2018 1:41 pm
  • Nasal
    Nasal is the scripting language of FlightGear.
    428 Topics
    3825 Posts
    Last post by RobAndrew View the latest post
    Sun Dec 09, 2018 4:47 pm
  • Spaceflight
    Discussion about development and usage of spacecraft
    28 Topics
    3762 Posts
    Last post by GinGin View the latest post
    Thu Dec 13, 2018 9:16 am
  • Effects and shaders
    An exciting "new" option in FlightGear, that includes reflections, lightmaps, the particle system etc.. A lot is yet to be discovered/implemented!
    294 Topics
    5879 Posts
    Last post by Richard View the latest post
    Mon Dec 10, 2018 3:35 pm
  • Canvas
    Canvas is FlightGear's new fully scriptable 2D drawing system that will allow you to easily create new instruments, HUDs and even GUI dialogs and custom GUI widgets, without having to write C++ code and without having to rebuild FlightGear.
    284 Topics
    3490 Posts
    Last post by Thorsten View the latest post
    Tue Dec 11, 2018 1:40 pm
  • Documentation
    Discussion of the FlightGear documentation, how it can be improved and coordination of people working on it.
    50 Topics
    461 Posts
    Last post by chriscalef View the latest post
    Sat Nov 03, 2018 1:12 am
  • Google Summer of Code
    Project proposals, student applications and all related discussions.
    14 Topics
    98 Posts
    Last post by Hooray View the latest post
    Sun Feb 18, 2018 4:54 pm
  • Tutorials and missions
    Interactive in-sim tutorials and missions
    26 Topics
    244 Posts
    Last post by Hooray View the latest post
    Wed Nov 07, 2018 5:00 pm
  • Newsletter
    FlightGear developers and users are requested to write in our monthly newsletter about their developments/experiences.
  • Announcements
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