Board index FlightGear Development

FlightGear is opensource, so you can be the developer. In the need for help on anything? We are here to help you.
Forum rules
Core development is discussed on the official FlightGear-Devel development mailing list.

Bugs can be reported in the bug tracker.
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  • Core
    Core development takes mainly place at the devel-mailinglist. Click this link to learn more.
  • Aircraft
    Questions and discussion about creating aircraft. Flight dynamics, 3d models, cockpits, systems, animation, textures.
    5473 Topics
    100545 Posts
    Last post by B777-237LR View the latest post
    Wed Nov 30, 2022 12:31 am
  • Scenery
    Questions and discussion about enhancing and populating the FlightGear world.
    2825 Topics
    40655 Posts
    Last post by TheEagle View the latest post
    Tue Nov 29, 2022 1:33 am
  • New features
    Discussion and requests for new features. Please note that FlightGear developers are volunteers and may or may not be able to consider these requests.
    664 Topics
    9853 Posts
    Last post by Hooray View the latest post
    Tue Nov 08, 2022 6:35 pm
  • AI Traffic
    Intelligent, computer controlled vehicles that drive/fly over the planet!
    524 Topics
    6220 Posts
    Last post by SP-KOK View the latest post
    Wed Nov 02, 2022 11:04 am
  • Weather
    Everything related to weather simulation, visuals should be discussed in the shader subforum.
    161 Topics
    2747 Posts
    Last post by MariuszXC View the latest post
    Fri Sep 09, 2022 8:59 pm
  • Nasal
    Nasal is the scripting language of FlightGear.
    498 Topics
    4359 Posts
    Last post by wkitty42 View the latest post
    Sat Nov 19, 2022 1:56 pm
  • Spaceflight
    Discussion about development and usage of spacecraft
    59 Topics
    7121 Posts
    Last post by eatdirt View the latest post
    Tue Nov 29, 2022 10:53 pm
  • Effects and shaders
    An exciting "new" option in FlightGear, that includes reflections, lightmaps, the particle system etc.. A lot is yet to be discovered/implemented!
    357 Topics
    6731 Posts
    Last post by Thorsten View the latest post
    Sun Nov 27, 2022 3:26 pm
  • Canvas
    Canvas is FlightGear's new fully scriptable 2D drawing system that will allow you to easily create new instruments, HUDs and even GUI dialogs and custom GUI widgets, without having to write C++ code and without having to rebuild FlightGear.
    319 Topics
    4013 Posts
    Last post by TheEagle View the latest post
    Mon Sep 26, 2022 4:30 pm
  • Add-ons
    FlightGear has support for add-ons, to further extend the simulator's core functionality.
    21 Topics
    907 Posts
    Last post by Hooray View the latest post
    Fri Nov 04, 2022 1:20 pm
  • Documentation
    Discussion of the FlightGear documentation, how it can be improved and coordination of people working on it.
    61 Topics
    541 Posts
    Last post by PlayeRom View the latest post
    Tue Nov 29, 2022 4:37 pm
  • Google Summer of Code
    Project proposals, student applications and all related discussions.
    15 Topics
    101 Posts
    Last post by enrogue View the latest post
    Mon Sep 07, 2020 4:14 pm
  • Tutorials and missions
    Interactive in-sim tutorials and missions
    28 Topics
    246 Posts
    Last post by slawekmikula View the latest post
    Sat Jan 02, 2021 9:06 pm
  • Newsletter
    FlightGear developers and users are requested to write in our monthly newsletter about their developments/experiences.
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